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Warhammer Online Resurrection?

Thanks to TerraNova for the heads up about the possible resurrection of Warhammer Online. The game was cancelled back in June, after several years of work on the project and rumors that it was close to completion. GamesIndustry.biz has the story as well: "Cancelled massively multiplayer title Warhammer Online is back in development, according to comments attributed to Karl Jeffery, CEO of developer Climax, and could be released in around 18 months time."

1 of 12 comments (clear)

  1. Yes, but... by MMaestro · · Score: 3, Insightful
    Lets say the game is back in production. How do they plan on maintaining expectations after Warhammer 40k Dawn of War was released? If you played Dawn of War, you got the basic idea was big army + big battles - micromanagement = fun. Now expand that do the MMO level. How do you create a MMO-Warhammer world without shrinking the world into the Final Fantasy XI size (you could walk across the ENTIRE world in less than 2 hours) nor making it insanely huge like World War II Online or Planetside (where you could spend 2 hours simply trying finding to find a battle)?

    They should just sell the MMO code and work on a smaller scale Warhammer FPS instead. It'd be far easier and no doubt reach a much larger audience that way.