Slashdot Mirror


Review of Doom 3 on Linux

yamla writes "Doom 3 was released for Linux sometime last week. LinuxHardware.org decided to test how well it runs compared to the Windows version. Read the article here, including some technical information from the id Software employee who did the Linux port, Timothee Besset." AnandTech has a similar review available.

3 of 41 comments (clear)

  1. Driver questions by MobyDisk · · Score: 3, Insightful

    1) Does anyone know when will Linux nVidia drivers catch-up to the Windows versions, or why they are behind?

    2) Any idea when 64-bit versions of the drivers will be available? (And what distro I need to take advantage of it)

    3) Any idea when 64-bit version of Doom 3 will be available for either platform, or what priority that has over Linux-SSE2 instructions?

    4) How is the Linux install? What package manager does it use? Or is it just an executable?

    Oh, and "yaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay!!!!!! !!!!!!" If Carmack wants to email me the source code, I'll happily get starting compiling it for 64-bit for him...

  2. Re:hear that billy gates? by Dave2+Wickham · · Score: 2, Insightful

    id have been porting their games to Linux since the original Doom, and I'm sure that Linux gamers weren't that much of a market back then...

  3. Actually the "proof" is to the contrary. by AHumbleOpinion · · Score: 2, Insightful

    ... one of mainstream games being ported to Linux, proving that there is a Linux gaming market? ...

    Actually the "proof" is to the contrary. Id has previously stated in Game Deverloper Magazine that Linux games do not make sense from a business perspective, that they support Linux only because they think it is cool to do so. Bill will continue to sleep very very well.

    Additionally, id is not in the business you think they are. Retail game sales are only part of their business, licensing engines to other game developers is another large part of their business. Here Linux can merely be a marketting tool, a potential bullet item that some developer might like. The licensee might prefer to have a Linux option should a Linux market actually develop during the years their game is in development. Whether that market actually materializes makes no difference to id, they already cashed the check.

    Of course the above refers to clients, for servers Linux does make a lot of sense.