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Can't Draw? You Need The Inkulator 9000.

NTK was kind enough to point out the Inkulator 9000, software to render pen-and-ink style drawings from 3D meshes. NTK also points to a number of other handy tools and papers.

20 of 215 comments (clear)

  1. Re:tell me when by Anonymous Coward · · Score: 4, Informative
  2. For those fellow Maya fans ... by oostevo · · Score: 4, Informative
    I should point out that Alias Maya has a vector renderer, which is able to give almost exactly the same effect. And it comes integrated with it by default.

    On the other hand, this is free and open source, and looks very promising.

    --
    In soviet russia, You ask not what country do for you, but what you do for country!
    Oh wait...
    1. Re:For those fellow Maya fans ... by grumbel · · Score: 2, Informative
      Blenders UI takes a bit time to get used to it and has some quirks, but so do basically all other 3d applications. Having a look at some of the video tutorials at:


      http://www.futurex-graphics.com/Blender/Video/


      should provide a good help to get an understanding on how blenders ui works.

    2. Re:For those fellow Maya fans ... by Skuld-Chan · · Score: 2, Informative

      I should also mention lightwave (which most people seem to ignore - even though its almost always ahead of the curve feature wise) has had this feature since 94 (at least thats when I first saw it) - Check it out (under rendering)

  3. Re:So... by Spy+Hunter · · Score: 5, Informative

    This means you can "draw" your character once in a 3D program and then produce a million drawings by simply posing its skeleton in different positions or moving the camera to arbitrary angles. Especially interesting is the ability to produce unlimited in-between frames with simple 3D interpolation of object positions instead of expensive, laborious hand drawing.

    --
    main(c,r){for(r=32;r;) printf(++c>31?c=!r--,"\n":c<r?" ":~c&r?" `":" #");}
  4. hmm by I7D · · Score: 3, Informative

    3D studio max, rhino 3-D (with flamingo) and Maya can do that right in the render. We already have this technology

    --
    Neil is that you? Yeah yeah, it's me... Neil...
    1. Re:hmm by Anonymous Coward · · Score: 3, Informative
      No. Those can do cel shading, which is totally different. Follow the link and read about this technology. It's new, and it's cool:
      Black or white is assigned to a plane of a 3D Mesh based on user input. For example, the operator might want the left and bottom planes of a figure to be inked. He can then specify how much "leftness" or "bottomness" is required to pass the threshold and have that area of the model inked.
      This is in contrast to Cel or 'Toon shading based on posterization of calculated light, which is the more typical method for cartoon shading. In that method, the continuous pattern of light derived from Phong shading is posertized into 3 levels--black , grey and white for hightlights.
      From http://inkulator.sourceforge.net/tutor1.php.
  5. Re:Replace Drawing? by LnxAddct · · Score: 3, Informative

    Did you see these: talking man walking man
    Those look pretty incredible to me as far as animations go and other then a few minor things too perfect to be hand drawn, I'd be hard pressed to distinguish it from a hand drawn animation.
    Regards,
    Steve

  6. Many 3D programs can do this by Anonymous Coward · · Score: 1, Informative

    Maya, Lightwave, Animation:Master, and the list goes on.

  7. Re:Replace Drawing? by Anonymous Coward · · Score: 1, Informative
    3D Geometry is far too rigid.
    And just what did you think the real world is made up of?

    You may be trying to say that polygonal meshes are too rigid, but there are many other kinds of 3D geometry--parametric surfaces, for example--and most modelling software supports many alternatives.
  8. Re:what about the opposite? by pkhuong · · Score: 3, Informative

    Maybe it's only the tools that are to blame (only this one time, hehe). Might something like Teddy http://www-ui.is.s.u-tokyo.ac.jp/~takeo/teddy/tedd y.htm be better suited to you? You only have to draw the outline, and the shapes are assumed to be round; You can then cut them as you want.

    I've heard Shade (a popular modeller in Japan; Gunnm's author uses it http://jajatom.moo.jp/E-top/Egunnm/3DCG01/cg%20gal lery%20top.html) had a module reminiscent of Teddy in one of its newer versions. Of course, Shade seems to be impossible to find outside Planet Japan, so i'm not sure how much that helps, apart from letting you know that there are alternatives...

    --
    Try Corewar @ www.koth.org - rec.games.corewar
  9. Re:Regarding that brandname... by DarkGreenNight · · Score: 5, Informative

    inkulator looks like enculador, that is a person (usually a man) who places something (usually something residing between his legs) into some very dark output opening all humans have and that you can see very clearly in a much known webpage that starts with go and finishes with atse ;)

    Having said that, I must remark I have to be very sleepy, because I had not noticed this similarity until it has been noted.

  10. Re:So... by Anonymous Coward · · Score: 1, Informative

    Watch Chasing Amy.

  11. This name is not makertable name! by acz · · Score: 4, Informative

    It is pronounced too much like Enculator 9000...
    which litteraly means Buttf*cker in french!

    1. Re:This name is not makertable name! by incuso · · Score: 3, Informative

      The same in Italian!

  12. Re:what about the opposite? by Hopeless · · Score: 2, Informative

    Have a look at SketchUp. It's more intended for technical drawing than artistic, but it does have pretty intuitive interface.

  13. Re:Regarding that brandname... by Sinager · · Score: 2, Informative

    same in italian.

    at first I thought it was a sort of prank...

  14. Re:So... by NanoGator · · Score: 4, Informative

    "Hmm..i'm missing the joke. What's a tracer?"

    As others have mentioned, it's a reference to Chasing Amy. The basic gist of it is there is a comic book artist in the movie. Somebody else did the drawings, and he went over it in ink. Nobody, however, was impressed by this because they thought inking was just tracing. The artist in question found this quite offensive.

    Sadly, as an artist, I sympathize with him. Inking is an art-form just like drawing. It's not something anybody can run out and do. Nor, for that matter, is it all that easy for a computer to do. Many have tried to make 3D renderings look hand drawn, and it is quite challenging.

    Gotta say, though, I like the results on the website.

    --
    "Derp de derp."
  15. Re:Replace Drawing? by whatever3003 · · Score: 2, Informative

    Southpark is done using 3D animation ever since the second season I think and still looks remarkably 2d ... ~ LSH

    --
    "Those who do not want to imitate anything, produce nothing." -- Salvador Dali
  16. Re:what about the opposite? by WWWWolf · · Score: 2, Informative

    There's also an open-source version: OpenTeddy.

    I just wish OpenTeddy and this inkulator thing would somehow work right out of Blender...