Everquest 2 NDA Lifted
According to the Everquest 2 Player Site, the NDA has been lifted on the upcoming Massively Multiplayer Game. If you've been looking forward to detailed information on the game, EQ2 Vault has a special feature on available in-game information. Tobold, of Grimwell Online, has commentary both on game mechanics and on his personal opinion.
The two that really stand out for me are ...
1) incomplete game and bugs
2) lots of really boring tedious tasks.
Personally I'm waiting for WOW. All the positive reviews I've heard about WOW really seem to be in sync with what I'm looking for in an online game.
In the meantime I'll keep playing Anarchy Online. It certainly has it's faults, but if you don't take it too seriously, there's lots of challenges, variety and interesting gameplay.
I worked for SOE until late summer of this year, and I did some testing on EverQuest II (as did most of QA). Anyway, to put it bluntly, there's nothing innovative or interesting about EQ2. Actually, EQ2 is far inferior to the original EverQuest. EQ2 has more linear quests, more boring combat, less world to explore, less differentiation between classes and races, and less freedom to customize the way your characters look. It is like EQ-lite, but with an engine upgrade that is utter crap. SOE is going by the wayside. Give it 4 or 5 years, and you will all witness NCSoft utterly conquer and brutally rape SOE's bloody remains. The fact of the matter is that while there are a lot of extremely talented people working at that company, their vision is squelched by deadlines and a general unwillingness to try to do something new. SOE doesn't deserve your dollar.