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Video Game SDK in Hardware

stm2 writes "Alex Varanese just released the XGameStation, a new homebrew video game system designed to teach its users how to build and program their own video game machines from the ground up. From their PR: "The expansive eBook, written by LaMothe himself, covers everything from introductory electronic theory all the way up to computer architecture, as well as a complete coverage of each of the XGS ME's subsystems. Imagine learning everything about how a video game console is built and programmed from scratch: designing and printing circuit boards, generating TV signals, external device interfacing, and much more.". They have two posters, as well."

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  1. Might Be A Nice Teaching Tool by blueZhift · · Score: 4, Insightful

    The XGS might be a pretty good teaching tool. I could see building a community college or high school video game programming course around the platform. Another good way to promote the platform would be through development contests perhaps sponsored by the likes of Sony, Microsoft, and Nintendo. Of the three, Microsoft might be the most enthusiastic since the dev kit runs under Windows. Also MS would probably love to be able to identify and secure new talent quickly. I think Sony's Net Yaroze program actually did turn up a few gems.

    The main problem I see right now is whether or not there is enough of a market for XGS to be profitable at all. The hardcore hobbyist development market already has a variety of kits for developing on the Dreamcast, modded Xboxes, and I think all of the earlier generation consoles and even handhelds. And the kits and tools come at little or no cost. The only things that generally cost money are mod chips and cables. So I don't think the XGS would be that attractive to anyone who is already in the homebrew game.