PSP Developer Interview
zmcnulty writes "Over at TechJapan, we've finished our three part translation of Game Watch's interview of Mr. Izumi Kawanishi, one of the PSP's lead designers. New details revealed include a few about the USB interfacing (with both PS2 and PC), a small hint about the elusive battery life, and best of all, that game saves can indeed be copied from Memory Stick to PC by using the PSP's USB interface. Here's part one, part two, part three, and the original Japanese interview."
It seems as though their aim is at making the battery last about two hours... which I suppose IS an improvement over the previously reported 90 minute battery life, but it's still nowhere near the Nintendo DS' 11 hours or so.
Considering the biggest failing of the Sega Game Gear and the Sega Nomad were the pitiful battery lives, why on earth would Sony have such a relatively short battery life?
"If we let things terrify us, life will not be worth living."
- Seneca
I just don't see this as a smart move on Soney's behalf. The PS had appeal because it tore down Nintendo's more chilidish marketing and development. Adults liked it. I do not see the same effect in a portable.
Sure, some adults will buy this thing, but I would argue, with no data to back me up, that adults by and large want nothing to do with such a system as a cell phone is already enough to lug around and it isn't easy to get a date while playing a portable game system.
Kids buy these things and Nintendo has the market square. They are constantly reinventing the system and the parents who buy these things for kids will buy Nintendo.
Good chance I'm wrong as I'm sure similar things were said about the PS, although my initial reaction to the PS was this was going to rock everything as it went beyond the types of games, but rather the media type, etc.
Is there really room for 2 portable systems? It has proven time and time again there is not. Ask SNK, Sega, Turbo Graphix, those Wonder Swan people and the resounding answer has been no. Sony's only chance here is if there is enough room for two markets. My initial reaction is many developers are having cold feet about it as they feel this too.
Either way I don't care. I don't own stock in either company or work for them or own a portable system nor do I plan on buying one. I don't think many other people plan on buying one too.
"If you are a dreamer, a wisher, a liar, A hope-er, a pray-er, a magic bean buyer
He skips around questions regarding the processing power of the unit, indicates that they had to stick with an analog controller as that's what PS2 users are used to (i.e. they can't just re-port all their same old games to the portable without it). He then mentions however that two analog control sticks (like the PS2) would look too complex for the user, yet then they throw USB connectivity into the mix (so someone is too stupid to know what to do with a second analog stick, yet can play around with USB?).
The fact of the matter is, this is just going to be a shrunk playstation 1.5 with a great screen, horrible battery life and a library of titles that already exist for that "other" playstation you already have sitting in front of your TV.
It's nothing but a cash grab, they're reselling you the same crap you already have (but now portable!) use your heads/wallets and get a DS. You won't regret it.
Seriously, do you want a system from someone who thinks you're too stupid to handle the controls?
"...it would be troubling if the face was littered with buttons and users did not know which one to press."
Yeah, that's trouble alright.....
Could the developer have been any more vague? Half of the questions were answered with "I think" or "it may" or "possibly".
Also, still nothing definitive on the battery life, so all evidence still points in the direction that it will suck, or Sony would have been more clear, seeing the bad press they are getting because of it.
PSP is sweet in theory, but unless it works as well, or close to as well a gameboy (in terms of sturdiness, playability and battery life), I don't seeing being a huge success.
I am importing my Nintendo DS in November, and I am alot more psyched about is, as Nintendo actually has demonstrated games on it and shown what it can do, and it looks fun! The graphics may not be jaw-dropping like on the PSP, but they are still "good enough" for handheld gaming, which is all that matters.