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Halo 2 Developer Talks Story

An anonymous reader writes "With any luck, Halo 2 will supplement hours of fragging and warthogging with some more good sci-fi story. In an interview with Bungie's studio manager Pete Parsons talks about the larger Halo world, the influence of fan fiction and Halo novels on Halo 2, and the widespread appeal of the game." Thanks also to GameConnect for the link to their article talking about Microsoft's heavy hand when it comes to pre-orders.

4 of 25 comments (clear)

  1. Re:Fluff piece... by hunterx11 · · Score: 2, Insightful

    Oh but they do have a backstory. And quite an engrossing one at that.

    --
    English is easier said than done.
  2. Sequel for Story, not for "Changes" by Anonymous Coward · · Score: 1, Insightful

    Unlike a lot of developers, Bungie doesn't make new games for the sake of "changes." Granted, there are lots of graphical improvements, online play, better gameplay and level design, etc.

    Halo 2 is a new game because it's a new story--a continuation after Halo ends.

    Do movie sequels come out because of "new features?" Does Toy Story 2 merely upgrade the rendering of Toy Story?

  3. Re:Fluff piece... by Have+Blue · · Score: 3, Insightful

    Halo is already pretty close to that "happy medium"- there are a series of tie-in novels, developed with Bungie's close supervision, that provide a backstory for the game.

  4. Re:Fluff piece... by Anonymous Coward · · Score: 1, Insightful

    Bungie can't make a Myth or Oni game. They sold the rights to Take Two in 2000.

    One of the Bungie Weekly Updates talked about their being no current plans to continue the Marathon universe, but someone else can dig up that link.

    - [Andrew Nagy]