Second Dark Forces Mod Demo Out
The team behind the Dark Forces mod for the Jedi Academy engine have released another Demo. The newest demo contains the first three levels of play, new weapons, enemies, a new portion of the Dark Forces soundtrack, and some 5 minutes of fully rendered cutscenes. Amazing work.
Hell, after using the blaster in Dark Forces/Jedi Knight, I can actually buy greedo missing!
Heresy! Han shoot first!!!
...just plain awesome.
Dark Forces is one of the best FPS', if not one of the best games, I've ever played. For it's time, it had the perfect blend of action, story and environment interaction that really makes it a true classic. Next to DOOM, I think it's one of the only FPSs I've played straight through multiple times. Plus, it's set in the Star Wars universe.
As for this MOD, I have to say it looks great and I'm going to have to keep my eyes on it. While the update to the graphics engine will add some new depth to the classic Dark Forces levels (I remember always LOVING the "Detention Center" and that level set in the mine), I really hope the gameplay can be carried over as well. In the meantime, let's hope Lucasarts doesn't shut it down, eh? Though I don't own Jedi Academy, I'd definitely pick it up for this MOD alone, so I hope that should be incentive enough for Mr. Lucas to keep his lawyers off of this one.
--
Is it me, or did it just get fatter in here?
Sour grapes.
:) This mod is a nice compromise.
With the Jedi Academy engine backing the mod up, surely you can use the cheat codes to give yourself a light saber. I can't imagine that the modding folks would leave that out. If they did, well, that's another story.
The first demo was awesome, lots of fun to play with the updated graphics and behaviors. I went out and found Dark Forces in the $5 bin at my local software dealer so that I could play the whole game through, only to find it to be completely unplayable at GHz speeds.