Why Apple Should Port Games
DanTheMan writes "For every great game there is for Mac OS X, there are at least two for Windows. It's sad, but it's a fact. This article proposes a solution, and it's for Apple to port games. By the way, since the XBox 2 will use the PowerPC G5, it shouldn't be that difficult to port future XBox games to the Power Mac G5 and the iMac, both of which are 64-bit now. Would you buy a Mac if you could play Counterstrike Source and Half-Life 2? What other games are missing from Mac OS X?"
Well, luckily since it is a 64-bit architecture it should be no problem to run Nintendo 64 games either. Let me just solder Mario 64 to my motherboard. See, I'll sohw you, it's easy, just take the game and put it here and the---- //NO CARRIER
Small potatoes make the steak look bigger.
Would you buy a Mac if you could play Counterstrike Source and Half-Life 2?
No, I already bought a mac for its existing great games. I've nearly completed Photoshop CS. The end guy is hard.
Because slashdot is filled with idiots who think they know everything about programming, even though the largest project they've ever done is a 100-line perl script to scrape porn off the web.
Mod down posts with a "Free Mac Mini/iPod" sig, they're spam!
This is really unfair flaming. I've been using Windows ME ever since I bought a Dell box 4 years ago. I have never seen a BSOD. It locks up randomly without a BSOD. I believe its a feature to remind you to save your documents frequently.
Sleep is for the Weak
Can I have that script?...
For evaluation only, nothing else *cough*