New Animation Tool for Video Game Developers
museumpeace writes "Stuck for ideas about cheapest/fastest/most realistic rendering technology for that new video game you want to develop? Here
is a great list of links and resources. The very latest is a tool mentioned on
Technology Review which, if you feed it just a few dozen frames of a video of , for instance, Kurt Shilling pitching, can extrapolate a library of animated gestures or actions from just that sample. This new technique is already licensed to Electronic Arts. It was developed by
Aaron Hertzman
and
Zoran Popovic
and grew out of
earlier work by Hertzman at NYU and a
busy curriculum of computer graphics accomplishments by Popovic."
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