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Microsoft Banning Modded Xboxen

An anonymous reader writes "Since the release of Halo 2 (ed: and just before), Microsoft has been banning modified Xboxes from Xbox Live. Some have even been banned with their mod-chips turned off. Previously many users had been able to use Xbox Live provided they disabled their mod-chip. There are a few theories floating around as to how MS is doing this: from scanning the hard-drive for non-MS material to being able to check if the DVD-drive/Hard-disk serial number is from stock or not."

6 of 176 comments (clear)

  1. xboxen? how about using correct words by gl4ss · · Score: 5, Insightful

    you afraid ms bans slashdot too if you refer to xboxes?

    and anyways, surely it would have been known for you as a xbox owner, especially owner of a modded one, that the software can scan the hd(and itself, which it should do for the net play anyways, on which they will pin the reason for this to be).

    yeah, it kinda sucks that you can't get the most out of your xbox (use it for emulators, xvid playing AND gaming on xbox live, you pretty much knew you would in reality have to choose between the two) - BUT YOU KNEW THAT when you put down the cash for the system anyways.

    obvious solutions? don't modify anything on the harddisk by yourself. pretty darn hard for the box to guess by which bios it was last booted with..

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    world was created 5 seconds before this post as it is.
  2. This should come as a surprise to no one. by still_sick · · Score: 5, Insightful

    From the start, everyone here has been saying that since they owned the XBox machine, they can mod it however they want.

    Great. Go nuts.

    But it works both ways. Microsoft owns the Live Network - and if they say "No Modded XBoxes", that's what it means.

    They are under no obligation to let you break their rules. Just because some people have gotten away with it up until now means nothing.

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    ...Also, I didn't know Buggalo could fly.
    1. Re:This should come as a surprise to no one. by Cecil · · Score: 4, Insightful

      Buying an Xbox doesn't mean you get to decide how they run the Live service. Buying Diablo 2 doesn't give you the right to run your own Battle.net server.

      The former is valid, the Live service is Microsoft's property. The latter is not valid, the Battle.net server (bnetd) was *not* Blizzard's property.

      If someone wanted to create a "Mod-chip okay!" XBox Live service, I think that should be perfectly fine. Likewise, if someone wants to create a "Cheaters welcome!" (or "Not welcome!" depending on your view of how Blizzard handles cheaters) version of Battle.net, more power to them as far as I'm concerned.

      But it doesn't always have to be about cheating or mod-chipping or piracy, maybe I want to run a gaming network where stats for all sorts of different games, including Battle.net games, all get compiled into the same rankings. Or maybe I want to modify the rules somewhat. It shouldn't be illegal. I don't care if it is or isn't under current copyright law and licensing agreements and other stupidity, it shouldn't be.

    2. Re:This should come as a surprise to no one. by FortKnox · · Score: 4, Insightful

      I actually prefer it this way. That way we know there is no 'hardware trick' that allows cheating in, say, Madden. So when I get my butt stomped, I realize I'm just really bad at the game, and can't blame cheating ;-)

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      Good quote, too many chars. Seriously, the slashdot 120 char limit sucks!
  3. Another alternative by Rick+the+Red · · Score: 4, Insightful

    At only $180 for a new Xbox, less for a used one, there's another alternative: buy a second, unmodified Xbox for exclusive use on Xbox Live. If you can afford Xbox Live and a mod chip, then you should be able to afford a second Xbox.

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    If all this should have a reason, we would be the last to know.
  4. Re:I can't comment on how they're detecting mods.. by ivan256 · · Score: 4, Insightful

    IP is a Layer 3 protocol. Your (Layer 2) ethernet address isn't transmitted to servers over the internet. Many IP enabled devices don't even use ethernet and thus have no mac address.

    Regardless, these machines aren't blocked from connecting to the network. They're allowed to connect, checked and then disconnected.