Video Games Changing the Workplace
kwolf22 writes "Last night, Marketplace aired the story: The New Video Frontier (audio available). From the show description : 'Host David Brown talks to author Mitchell Wade (Got Game: How the Gamer Generation Is Reshaping Business Forever) about the video game industry and how first person shooter games will change workplace dynamics for the next generation of employees.' Mr. Wade brings up some interesting points about how persistance in gaming translates to persistance on the job."
I mean, how often do you have to save the world from your boss, who just happens to be a hellspawned demon who lurks below the building within flunky-filled caverns and throws fireballs around for fun?
Goo goo g'joob.
Video games have already changed my workplace--I had to change my workplace after I was cought playing video games during work time. But more seriously, I have been using game theory while organising the cubicle space, which worker should be a neighbour of which worker, et cetera, for quite some time now with some success, and I have observed that prisoner's dilemma could be called "cubicle worker dilemma" just as well, for it proves surprisingly effective when applied to this kind of environment where people tend to interact more extensively with their direct neighbours. Using games for serious problems doesn't seem to be a new idea, but it certainly is interesting and worth exploring. Most of people tend to agree that games are fun, and for quite a few intellectually challenging tasks that very fun might be indeed a stronger imperative than the monetary compensation itself.
Sincerely,
Pan Tarhei Hosé, PhD.
"Homo sum et cogito ergo odi profanum vulgus et libido."
first person shooter games will change workplace dynamics
You mean like people running around the office shooting anything that moves? Or when Management runs around and fires anyone who complains?
Sounds like Baaaad workplace dynamics... I'd uninstall it if I were you.
94% of Repubs and 21% of Dems voted to renew the Patriot Act
I didn't read the fucking article, but I not sure how the two mix.
Richard Chesler : [Reading a piece of paper] "The first rule of Fight Club is you don't talk about Fight Club?"
Narrator : [Voice-over] I'm half asleep again; I must've left the original in the copy machine.
Richard Chesler : "The second rule of Fight Club" - is this yours?
Narrator : Huh?
Richard Chesler : Pretend you're me, make a managerial decision: you find this, what would you do?
Narrator : [pauses] Well, I gotta tell you: I'd be very, very careful who you talk to about that, because the person who wrote that... is dangerous.
[Gets up from the chair]
Narrator : [Talking slowly] And this button-down, Oxford-cloth psycho might just snap, and then stalk from office to office with an Armalite AR-10 carbine gas-powered semi-automatic weapon, pumping round after round into colleagues and co-workers. This might be someone you've known for years. Someone very, very close to you.
Narrator : [Voice-over] Tyler's words coming out of my mouth.
[Snatches the piece of paper from boss' hands]
Narrator : [Voice-over] And I used to be such a nice guy.
Narrator : Or maybe you shouldn't bring me every little piece of trash you happen to pick up.
[Phone rings]
Narrator : [Into phone] Compliance and Liability... ?
Marla Singer : My tit's gonna rot off.
Narrator : [to boss] Would you excuse me? I need to take this.
Hollow words will burn and hollow men will burn.
Today, I was in a meeting and one of the project managers decided to stop by. This was a technical meeting (the PM doesn't have any techincal background) but he wanted to see if we needed anything. Towards the end of the meeting, he was talking about he was a geek and he spent most of his evenings playing World of Warcraft Beta and I told him that I belong to the Beta program as well. We talked "offline" and we are going to try and arrange to play together sometime.
This will give me some extra time to talk to him and just get to know him better. He is the client and I am his contractor. I believe this will help the project since we both will have spent time together outside cubicle land and we don't always have to talk business.
-- ladies and gentlemen we are floating in space!
See, video games translate directly into my work life. I just pretend that my job is really an MMORPG. I make believe that I'm level grinding, and that every dull, stupid little task I finish is just a little bit more xp. Every once in a while, I pretend I level up (ding! level 29 Desk Jockey!). I'll reward myself with a few items out of the supply cabinet
If I'm really lucky, I can get through the entire day before I remember how pathetic this is.
psmylie's dictionary: Godzillion (noun) Any number large enough to destroy Tokyo
Anyone bothered to check the halo2 .xbe ?
0x0041158C, "XboxHardwareInfo"
0x00411594, "XboxKrnlVersion"
0x00411770, "HalDiskSerialNumber"
0x00411774, "HalDiskModelNumber"
etc
That's it, just package this checking code into the most popular xbox live game and that's it...I think they should have at least given some kind of warning though.
And make work computers a lot more attractive.
Don't blame me, I voted for Durga.
They forgot to mention that video games, particularly the good ones, are changing the workplace by causing many people to not actually show up.
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Bleah! Heh heh heh... BLEAH BLEAH!!! Ha ha ha ha...
Yes, I know over the many years that Everquest has been an incredible boon to workplace productivity.
Boon, bane.. whatever.