Building a Linux XBOX Cluster
Hack Jandy writes "Getting Linux to work on an XBOX became relatively easy a few years ago, and building an XBOX render farm became the next logical solution. Anandtech bought 8 XBOXes and clustered them into a neat project any hardware hacker could appreciate. Check out the results as Anand pits his 8-way cluster against some Xeon and Opteron workstations as well."
a beowulf cluster of Lunix Xboxen?
Keep in mind that the specific benchmarks used scale well with clusters. Many other workstation apps won't. For those you'll still want the $3400 SMP Opteron ;-)
If you think about it, its a way to build a very large scaled out cluster using dirt cheap commody hardware. Where could something liek this be used? try your local high school or vocational school. Wanna build a cluster to give hands on experiance to the students? 20 cluster nodes for under 3 grand
I'd just like to point out that the point of a cluster is not to link together a bunch of cheap machines to save money; the time and energy required to write paralleled programs far exceed the cost of hardware. Rather, the point is to gather the highest end commodity machines you can afford and attain mainframe-level performance.
the spoiler? its not worth the time or effort - the XBox has too little memory to be effective at really anything...
= Grow a brain...
Price:
PC < Xbox + modChip
CPU:
Xbox < PC
RAM:
Xbox < PC
Cool:
PC < Xbox - (that's arguable considering you are adding to the Xbox sales figures.)
WTF? This one I just dont get (beyond why not)
--
"we live in a post-ideological world..." - Billy Bragg.
Note that these tests only uses the computing power of the main processor, while the GPU is sitting idly by doing nothing. With a little effort, and perhaps the use of some tools that harness the computing power of the gpu, these clusters would get a lot faster. It may not help in tasks like the distributed kernel compile, but things like parallel raytracing which can use the massively parallel floating point capabilities of the xbox graphics card could really benefit here.
In the future, the playstation 3 will really provide an opportunity for some enterprising cluster builders for couple of reasons. First, the initial release of most console hardware is where the manufacturer sells them for the biggest loss. Sony actually makes money on PS2s now even if you don't buy any games, but when they release the PS3, they'll be selling at a loss and your performance-to-cost ratio is going to be huge. Secondly, if the architecture decisions behind the PS3 make it anything like the PS2, it will be much easier to harness the vector engines for general purpose calculations (compared to other graphics cards). Most of the horsepower in the PS2 (and potentially in the PS3) is in it's parallel vector engines. While the general purpose processor is reasonably fast (300 mhz mips), the vector units can dispatch a ton of parallel floating point operations which enable it to run games that would crush a 300 mhz pentium with a comparable circa-2000 graphics card.
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