Wired: Pro-Level, GPL'd Audio Editing For Linux
Sven Hertz writes "For all us music professionals who were longing to a promising music production and creation software on Linux, there is now Wired (screenshots). It supports unlimited Audio/Midi tracks playback and recording, and introduces a Plugin system for instruments and effects (VST support under way too). It can also read AKAI CDs and import 18 different Wave formats. The first test version was released a few days ago and its news made the rounds successfully on OSNews & GnomeDesktop while it was placed "app of the week" over at GnomeFiles."
As this is GPL, there is nothing stopping ports to other platforms :)
...you keep using that term. I think it does not mean what you think it means.
My other first post is car post.
The package maintainers know a lot more about their program's dependencies than I do and that's the way it should be. Managing them on one's own is just a big waste of time. Not using third party libraries is wasting a lot of effort on not much gain. There's already enough api fragmentation as it is on unix. Think of how many different config file formats we have. All because everybody had to write their own config file parser just to be a bad ass (I.E XFree/Apache/Passwd/Fstab/Sendmail/Postfix/ /Bind/Postgres/Every Single 31337 window manager out there) and then there's all the myriad font handling for X Windows, etc, etc. Anyway I think some people are starting to get a bit of stockholm syndrome with regards to these limitations. Meanwhile over in Java land there isn't a single library or program I've used recently that uses a config file format other than XML. BEAUTIFUL! One guy tried to invent his own XML like format just to be cool but I think he got talked out of it.
Do you realise you advise him getting a new computer for an app?
Kind of expensive, don't you think? Especially since he has already a working solution dual booting Windows..
I wouldn't brand you as a troll, but as an "over-enthousiast"!
What does the Mac do out of the box that Windows doesn't do? Like you, I'm not trolling but I really don't see any evidence of this. I have been a Mac user for 15 years and have a dual G4 in my office and have been settng up a couple of dual G5 ProTools systems over the past few months so I have a decent cache of experience to go on.
Maybe in the Windows 3.1 days or even windows 9x I would concede that the Mac had better audio capabilities by default, but I really don't see it these days.
Dissolve... Resolve... Evolve...
It would have been better to use standard UI widgets for a lot of that stuff. When will people learn that rotary knobs do not work well in computer interfaces.
We use rotary knobs on physical devices because they are easy to manipulate by applying friction with our fingers. A far better alternative for a computer-based interface would be a slider combined with a text-entry widget to allow precise values to be entered, thus making the computer interface better than the real-life one, rather than reinventing all of the limitations of the physical interface with the extra pain of figuring out how to manipulate a turning control with a mouse pointer. They'd also have a bit more room to write a decent text label on the control, rather than the unreadable blurs they use now.
None of it goes together, either. If they'd just let the standard UI widgets render in the standard way it would have looked a lot more consistant across different parts of the application, and they'd only have had to implement special behavior for the more specialised widgets such as the waveform viewers and so forth. I suspect that as we reach higher and higher display resolutions that bitmap-based interface will end up tiny and unusable, too.
this app isn't "pro quality". Its tinker grade at best, alot of the bargain bin software at your local music store is better at being amateur grade than this product is.
1) Lack of good low latency options for the MIDI, etc.
2) Where's the vocoder? the pitch matching? the multipass filters? the FFT-based filter? the automatic noise reduction based on a noise sample?
3 examples (of many) of why this isn't *PRO* software. I already saw many posts "WOW! FINALLY ANOTHER REASON I CAN GO 100% TO LINUX!!!!"
This release and any number of previous sound software releases suggest that but I dont see anything from 1 hr of reading on the website about this package that suggests it even competes with Samplitude releases from 1995 or Sound Forge in 1995 in terms of even single channel editing.
Windows and Mac still and always will rule for "pro" sound editing, unless protools, samplitude, propellerheads or any number of other companies port to windows.
--- ask me about nihilism, I will have nothing to tell you.