Art Tips For Programmers?
An anonymous reader writes "Recently I've found myself in a bit of a bind with artwork. My programming contracts have been rather small, barely enough to pay myself let alone an artist. The art needs aren't intensive, mostly icons or sprites depending on the project. Despite owning a few key apps (Photoshop, LightWave, Maya) my art production output is rather poor. Are there any other developers who have learned to be self-sufficient? Are there any resources available to educate me on the finer points of making graphics that look professional?" One resource for the less-artistic among us is the collection of free SVG clip art at freedesktop.org, though it won't give advice for creating new art. What are some others?
Do you legitimately not understand the marketing strategy for these applications?
The following is true for *all* application software with a pricetag above aprox $100:
Instead of having a demo, the company lets people pirate full versions. This gets people used to using the software, and makes it so that if they ever need to use software of that class to do something that they will be admitting to, they'll buy (or get their employer to buy) the software for the X thousand dollars a license costs.
If they didn't do it that way, they'd need to maintain a "Student" version for $60, and they probably would need to sell their full version for less, and people would still pirate their software.
-- The act of censorship is always worse than whatever is being censored. Always.