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Half-Life 2 Finally Activated

Thomas Scovell writes "After over half a decade of development, stolen source code debacle, a promised deadline that was missed by a year, and a feud between the developer and the publisher that is still in court, Half-Life 2 has finally started to activate for those who have purchased online via Steam online or who grabbed the boxed version at the retailers that let it slip early. Go play!" Reviews are available via Gamespot, Gamespy, HomeLAN Fed, and IGN.

5 of 736 comments (clear)

  1. Re:Don't buy HL2!!! by hivbus · · Score: 0, Flamebait

    You are an idiot. http://www.ohnoes.org/

  2. Re:Yeeeeehaaaaaa! by Anonymous Coward · · Score: -1, Flamebait

    s/3 months/lifetime/g

    but we all know that's nothing unusual for this sorry nigger

  3. Re:But what about install speeds? by vaporakula · · Score: 1, Flamebait

    You judge games based on how long it takes to install?

    Wow.

    Personally, I go for games that are *fun to play*.

  4. Re:Wow.. by Anonymous Coward · · Score: -1, Flamebait

    BTW, she looks cute in those Jeans, Good job Valve.. ;)

    Alyx? But that's a negro! You perverted troll.

  5. Re:No net connection by Nogami_Saeko · · Score: 0, Flamebait

    Well, they better get with the 90's then, shouldn't they...

    There is a totally unsubstantiated, unconfirmed roumer that Valve might release a "no internet necessary" version for those without network connections in a few months once things have died-down a bit.

    But since it can authorize pretty quickly on even a dialup, I don't think it's that much of an issue. If Valve wanted to be really sporting, they'd have a 1-800 number you could dial with your modem to authorize games that you purchase in the store (no preloading, just an authorize-only server).

    N.

    --
    "Nothing strengthens authority so much as silence." - Charles de Gaulle