Halo 2 Artificial Intelligence Explained
An anonymous reader writes "Stuffo has an interesting interview with Bungie's lead AI developer, Chris Butcher. Butcher explains in detail how the enemies in Halo 2 think and exactly why they do the things they do."
First the article isn't very interesting. Basically the Halo2 AI uses virtual sences and can make ally requests. It also uses lots of level designere set locations.
Second the AI doesn't sound very advanced. It seems a lot like the stuff the Half-life AI was doing back in '97. Maybe it's just the target audience of the article, but is seems like they are trying to make the AI seem very simple.