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Quality of Life Issues Holding Back Game Industry

zenrender writes "With all the craziness regarding EA_Spouse's blog entry, it looks like some more organized groups are starting to chime in: Open Letter from the IGDA (International Game Developers Association). See Also Quality of Life White Paper, also from the IGDA."

2 of 99 comments (clear)

  1. Change of Mentality by VGMSupreme · · Score: 5, Insightful

    This open letter does show a good point. A lot of the mentality of the new recruits that are passionate about working in the gaming industry (or any industry for that matter) is to work the extra hours or do the large amounts of extra work to prove to everyone they can do what others who are already in company are doing. If this mentality can be changed or proved to not be a driving factor, then we can get the companies to stop working their employees to the bone cause of a notion that has not really been proven to work.

    --
    The Galatic Freedom Force marches on! Defend!
  2. You're all a bunch of wimps. by TheAdventurer · · Score: 5, Funny

    You guys are such wimps! I work 168 hours per week. Every christmas I take a day off to sleep, but then I'm right back on the job. I ship four games per year and my supervisor has complimented me many times, saying that his golf vacations have become even more pleasurable knowing that I'm hard at work making his money.

    Frankly, I think you guys just should just suck it up and learn how to be men. Real men sit in soft chairs for 99% of their life and stare at glowing phosphorus tubes so that adolescents can pretend they are football coaches. What did you expect from life? A wife? A sense of intrinsic happiness? A healthy body? That's not how it works.

    Life is hell and everyone who doesn't enjoy that fact is wussier than me.



    [for the love of god, note the sarcasm] =)