Slashdot Mirror


Dual Video Cards Return

Kez writes "I'm sure many Slashdot readers fondly remember the era of 3dfx. SLI'd Voodoo 2's were a force to reckoned with. Sadly, that era ended a long time ago (although somebody has managed to get Doom III to play on a pair of Voodoo 2's.) However, Nvidia have revived SLI with their GeForce 6600 and 6800 cards. SLI works differently this time around, but the basic concept of using two cards to get the rendering work done is the same. Hexus.net has taken a look at how the new SLI works, how to set it up (and how not to,) along with benchmarks using both of the rendering modes available in the new SLI." And reader Oh'Boy writes "VIA on its latest press tour stopped by and visited in the UK and TrustedReviews have some new information on VIA's latest chipsets for AMD Athlon 64, the K8T890 and the K8T890 Pro which supports DualGFX. But what has emerged is that DualGFX after all doesn't support SLI, at least not for the time being, since it seems like nVidia some how has managed to lock out other manufacturers chipsets from working properly with SLI. VIA did on the other hand have two ATI cards up and running, although not in SLI mode."

7 of 264 comments (clear)

  1. New trend ? by FiReaNGeL · · Score: 5, Insightful

    Dual video cards... soon dual-core CPUs, is it a sign that we're slowly approaching the Moores Law limit? The 'dual' strategy allow for further performance gains.... but I can't see myself using more than 2 video cards (hell, I can't even see myself using more than 1), so that will be a very temporary solution.

    And we're not even speaking of how much power (wattage) these 'dual solutions' consume...

    1. Re:New trend ? by GreatDrok · · Score: 5, Insightful
      Dual video cards... soon dual-core CPUs, is it a sign that we're slowly approaching the Moores Law limit? The 'dual' strategy allow for further performance gains

      I don't think so. Quoting from Intel's web site: "Moore observed an exponential growth in the number of transistors per integrated circuit and predicted that this trend would continue." Many people assume Moores Law states that speed of processors will double every 18 months and that the fact that it is becoming difficult to increase clock speed now means that Moores Law is finished. However, increasing speed is a consequence of higher clock speeds and higher transistor counts. Dual cores means you can increase the number of transistors per IC more and actually use them to do real work rather than simply adding a huge cache (as was done with the latest Itanic). End result, more speed, higher transistor count, and Moores Law still fine. In fact, dual cores could mean that the transistor count increases at greater than Moores Law in the near term. Of course some might question whether a siamesed pair of processors actually constitutes a single IC.....

      --
      "I have the attention span of a strobe lit goldfish, please get to the point quickly!"
  2. Who to Trust by superpulpsicle · · Score: 4, Insightful

    Every review I have seen has claim SLI to be the wave of the future giving you ridiculous speed boost. But don't all video card reviews do that now? Last I checked on some of the older Tom's hardware, anantech reviews, my hardware should be polling in 70 fps for some games. I'd be lucky to hit 35 consistently... that's reality.

  3. Ironic? by goldspider · · Score: 5, Insightful

    I find it funny that some of the people who lamented the $15/mo. for WoW in the last article are probably the same people who will go out and drop $600 for a top-notch SLI video setup.

    --
    "Ask not what your country can do for you." --John F. Kennedy
  4. Buy the second a year later by PIPBoy3000 · · Score: 5, Insightful

    The real benefit, from my perspective is that it's a low-cost way to upgrade your video card in between new computers. I bought my first Voodoo 2 for $300. My second cost $30.

  5. Re:32x by harrkev · · Score: 4, Insightful

    Ummmm... Ray tracing does NOT depend on the video card. If all you are doing is ray tracing, get an old Voodoo 2 or something for $10 from eBay.

    Ray Tracing uses the CPU to do all of the work. Video chips are optimized to do a lot of "shortcuts" and "tricks" to render a scene, and the math is completely different. Trying to make them do something else is like trying to strap fins on a donkey and turn it into a fish.

    A dual-core CPU, on the other hand, would work wonders on a ray tracing.

    --
    "-1 Troll" is the apparently the same as "-1 I disagree with you."
  6. Err you aren't trying hard enough. by Charcharodon · · Score: 5, Insightful
    You obviously don't have much imagination if you can't think of a use of more than two video cards/monitors.

    As a lover of flight sims I'll be first in line to buy a mother board that can support 10 video cards. Along with an array of cheap monitors I will finally have a wrap around view of the sim world. This can apply easily to any game.

    First person shooters could finally have peripheral vision (one center and two on the sides) along with a inventory and map screen. Brings the grand total to five.

    Driving games could finally have a true perspective instead of the stupid 3rd person or 1/3 screen in car view. So at least three monitors.

    RTS resource monitors, sat view, and ground maps. Well that could become quite the array depending on how much you wanted covered. Say anywhere from 3-12 monitors.

    Same for Massive Multiplayer Online Games. I could see a use without trying hard that would require at least six monitors.

    You could double, tripple or even quadruple up on the number of required cards for any one monitor that would require higher end graphics. There are always those twisted monkeys that come up with graphics that won't run on any one GPU these days. For example those lovely to the horizon maps that show up in various games that add about 100meters of high detail every year. I see another scenario where people boost their systems performance by picking up cheaper versions of cards they own to keep their graphics improving without breaking the bank. (We can all remember when GF 2 cards cost $400 each, that'll buy you 50 of them these days.

    Who could afford all this you ask? Well just about anyone these days. I've got a stack of 17inch CRT monitors in the garage I picked up for $5 a piece that are just begging to be used. With the advent of sub $100 video cards and CRT monitors, and the fact that not every output would have to be super hi rez. Perpheral views, 2d maps, and inventory lists would be just fine on something to the equivalent to a GeForce 4 MX ($32 new). You could seriously enhance your gaming machine for the price of one top of the line latest and the greatest video card from ATI/Nvidia.

    So you keep your two monitor display, for me I'm going to check to see if the wiring in my computer room can handle the extra 10 monitors I plan on adding.