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Behind the Guildhall - The Story of the Students

Sam Machkovech writes "Multiple stories about SMU's Guildhall game design school have already shown up on Slashdot, but none like this. My friend and coworker Paul dug into the motivations and stories behind people who dropped their lives to learn the art of game design in an upstart school, and what the story may lack in technical information, it more than makes up for in the students' accounts. Included is a particularly touching story about a student who survived the 2002 Sari Club terrorist attack in Bali. It also touches upon the excessive overtime and dedication that the job requires, which means graduates should be plenty prepared for their future careers."

3 of 111 comments (clear)

  1. Well by Anonymous Coward · · Score: -1, Flamebait

    Who the fuck really cares about such fuckin' trivialties? I cannot possibly concieve how anyone could even possibly find this trash interesting unless they were an insane inbred retard who watches gay pornogprahy for eleven hours per day.

    You make me sick.

  2. Re:Wait a minute by 0racle · · Score: -1, Flamebait

    Oh boohoo, people have to work long hours. Americans are above that and should be able to slack off at every job and be paid higher then any other workforce in the world. Its an Americans god given right to have a job that pays far more then the employee is worth and slack off at it.

    --
    "I use a Mac because I'm just better than you are."