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Can People Really Program 80+ Hours a Week?

ibn_khaldun asks: "A question in light of the EA controversy. I'm an academic researcher who does his own programming -- I have to eat what I kill. In my 35 years of coding experience, any time I try to work on a complex program for more than, say, 60 hours a week (coding, not just showing up) for a couple weeks at a time, I'm just asking for trouble: I generate buggy code and debugging it only makes it buggier. Numerous studies in other fields (law firms, hospitals) have shown that mistakes rise exponentially after anyone works about 50 hours per week (don't think about this if you go to the emergency room at 3 a.m.)." Are these rational working conditions? (More below.) "Does EA sprinkle magic pixie dust on their serfs to get around this problem, or is the work so trivial that it can be done while pathologically sleep deprived, or are the PHB's so technically challenged they don't realize what is going on? This whole 'death march' mentality seems absolutely crazy to me as a programmer, but appears to be common. Honestly, can someone enlighten me as to how these 80+ hour weeks ever accomplish anything?"

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