Source SDK Released Soon, HL2 High in Gamerankings
Biomemetic writes "Valve announced yesterday that they'll be releasing the Source SDK next week, along with a "surprise for the community". Incidentally, the sound stuttering bug (actually three bugs, to do with texture loading problems), has been solved and an update released through Steam." Relatedly, Highpriest writes "According to gamerankings.com, Half Life 2's average review is higher than Halo 2's. Half Life 2 has recieved a 96.6% overall rating wheras Halo 2 came in with a 95.1%."
I felt it was a huge let-down. If not for CS:S and DOD:S being included in the package I got, I would've considered it a huge waste of money. The game was over much quicker than I expected, and the plot was not as in-depth or well told as it could've been. They seemed more interested in setting us up for the third iteration of the Gordon Freeman story than telling a genuinely good one.
Maybe my expectations were too high, but when magazines bandy about the phrase, "Greatest game ever," it's hard not to expect at least a game worthy of $60.
"We're just kidding, that was only half the game. Log in to Steam for the rest of it, now."
-- 'The' Lord and Master Bitman On High, Master Of All
The story might be all the great (the ending is supposed to be "bad", I'm about 2 chapters away so I can't judge it yet). But that's not really the beauty of the game. You load it up, get set, and start playing. But its more than playing. It is like you're in that world; you're in _a_ world. And its not that dissimilar from ours. Everything responds so realisitically. You go up to a combine soldier in the beginning and get into his face. He'll grab you by the collar and gave you a smack with his shockstickthinger. If we were in City 17 and you did that I guarentee you that'd they do the exact same thing. Shoot a barrel in the game from x angle and it will roll/move in y direction. Do it in real life and you have the same result. Put people (NPCs) in the situations they're put in the game and you'll get the emotions they display; anger, humor, hopelessness. You have NPCs that shrug, people who arch their eyebrows. You have hand guesture- someone pointing to someone else or laying their hand on their chest saying something sarcastic. You have AI that is supurb. Enemies that act as if they're who they are. Fighting a solider and a zombie are two completly different tasks. Brains vs brawn. Even breaking it down futher; zombies that will lunge slowly towards you trying to corner you so they can get you vs zombies that blitzkreig you with their friends as fast as they can. Its an amazing game. The plot might not be "good" but it is believable enough. but the biggest part is the enviroment, it is _right_.