Another Internet2 Speed Record Broken
rdwald writes "An international team of scientists led by Caltech have set a new Internet2 speed record of 101 gigabits per second. They even helpfully converted this into one LoC/15 minutes. Lots of technical details in this press release; in addition to the obviously better network infrastructure, new TCP protocols were used."
One Line of Code every 15 minutes? Seems slow to me.
You are being MICROattacked, from various angles, in a SOFT manner.
Bring on the Porn comments.
But remember, never underestimate the bandwidth of a 747 full of Blueray disks.
--sig fault--
>. if only my HDD would write that fast!
Best read using Christopher Lloyd's voice from Back to The Future, e.g.:
"101 jigowatts per second!!!" --Professor Emmett Brown
"All great things are simple & expressed in a single word: freedom, justice, honor, duty, mercy, hope." --Churchill
Right now the MPAA is trying to figure out how many movies that converts to....
500 dollar reward for tip(s) leading to the arrest of the person(s) who stole my sig.
Yeah, I'm not really sure what the Library of Congress unit does for me. I'm more used to the European metric measurement of Geburninged Volkswagen.
Nowhere in the article does it say how long they ran the test for. A second? A minute? An hour?
I mean that's a full terabyte almost every minute and a half. What has so much data?
Small potatoes make the steak look bigger.
I can transfer one and a half terabits from one end of the room to the other in less than a second in two easy steps.
Step 1. Fill 200MB hard drive with data
Step 2. Fling aforementioned hard drive in a frizbee'esque motion across the room.
Expect some data loss however.
Take that Caltech!
Yes, but if it's using TCP/IP the two Ps cancel each other out, so you'd need to append 'protocol' to that, right?
Or at least that's what I remember from algebra...
I'll turn into a supernova and burn up everything. Well I'll turn into a black little hole and you'll turn into string.
Some Perceived Problems with the Introduction of Terabit Network Technologies.
This short paper attempts to highlight some potential problems associated with the introduction of high speed networking - specifically at the Terabit per second level. These problems are still in the theoretical arena as practical Terabit networks are probably still several weeks away from fabrication.
Introduction.
The primary problem when considering Terabit networks must be the enormous speed that the packets on such networks will be traveling. Naturally there are problems at the protocol level with very large window sizes necessary for useful throughput, and enormous quantities of data "in flight" at any one point. However, these problems are encountered at the Gigabit level and are solvable in principle (by appropriate window and packet size negotiation for instance).
The major problem that is perceived at such high speeds is that data is now flowing at a significant fraction of the speed of light. This brings into play a number of relativistic effects that must be taken into account when designing such high speed networks.
Physical Considerations.
There are firstly a number of physical considerations that must be taken into account. These are problems associated with any body traveling close to the speed of light (c).
A perhaps more serious problem is the case of collisions on a network technology such as ethernet. The collision of two very high speed packets could give rise to many spectacular effects, equivalent to those seen in current particle accelerators. In par