2004 Interactive Fiction Results
silent_knight writes "Early in October, the 2004 Interactive Fiction competition began. The results are now in! Be sure to check out some of this year's best entries: Luminous Horizon, Blue Chairs, All Things Devours, Magocracy, and Murder at the Aero Club. All entries (and interpreters) can be downloaded together for Windows and the Mac from the download page." As mentioned in the previous story, Linux support for these games is also easily available.
I wiled away a lot of hours in my youth playing the classic Infocom games. It really warms my heart to see this format prospering _twenty years_ later. You can get a Z-machine interpreter for just about anything, from Athlon64 to PalmOS.
I wonder if any of the tradtional 'printed page' literary organizations will ever embrace I.F. as a legitmate form of literature, be it prose, poetry or just 'other'? Perhaps a Pulitzer for 'Best work of Interactive Fiction?
There's a Starman, waiting in the sky / He'd like to come and meet us, but he hasn't got the time.
A must run: Photopia (Winner 1998) http://adamcadre.ac/photopia.html - not another D&D type adventure, that's for sure
Has anyone out there ever tried to use Interactive Fiction to teach English as a foreign language? If so, how did you do it and did it work?
The only manipulatable object would be the gizmos - they appear to be intended to solve one of the puzzles, but it turns out that they aren't really needed.
Blue Chairs did have a somewhat weak beginning, and perhaps was a bit too wierd for some of the judges. The group of people that didn't like the game most likely didn't understand the concept or message behind the game.
After seeing the comments after the results were announced, I ended up liking the game - however, this was after the 2 hour rating session where I was placing my focus on the puzzle aspects (which were trumped by All That Devours).
There was one game that was widly considerd to be underrated: "Goose, Egg, Badger", as it's puzzles relating to interesting use of vocabulary (which I and some others didn't notice until judging was finished.) One other underrated game "PTBAD 3" was supposed to be a satire of bad text-adventures, but almost nobody understood that it was a satire - but even an improved rating wouldn't bring it past average.
(Not sure why the OP suggested "Murder at the Aero Club" and "Magocracy" - those were actually average and there didn't seem to be any visible reason why it should have been higher.)