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World of Warcraft Breaks PC Game Sales Records

Many readers have written in to mention the astonishingly fast rate of sales for World of Warcraft. From the article: "...sold through to over 240,000 customers at retailers in North America on Tuesday, November 23, selling more in its first 24 hours than any other PC game in history. ... Within the first day, over 200,000 players created World of Warcraft accounts. By 5:00 p.m. PST, over 100,000 were playing the game concurrently. These two record-breaking numbers made World of Warcraft the fastest-growing MMORPG in history." The official site also has information on an extension of the trial period for users who have experienced lag and queues.

18 of 96 comments (clear)

  1. EverQuest 2 vs WoW in graphics: by genrader · · Score: 5, Informative

    I have played both World of Warcraft and EverQuest 2 on my crappy machine, 1.4ghz Athlo nXP 1600+, 768mb pc2100 DDR, Radeon 9700. Everyone I know has MAD graphics problems with EQ2 with their uber systems, but these people are idiots because they are turning the graphics as high as they can get them. WoW runs smoothly cause it really doesn't require much more power than Everquest 1. I run EQ2 on medium settings perfectly with little to no lag.

    Oh, if anyone wants to rant about GameSpot's 7.8 for EQ2 and 9.5 for WoW, notice the same guy reviewed the games.

  2. Great game, great launch! by Shufly · · Score: 4, Interesting

    I am impressed that they have sold so many copies yet I can still play with no problems. I got it Saturday and I have had no problems with lag or disconnects at all. Three cheers to Blizzard!

  3. cynical theory... by Anonymous Coward · · Score: 3, Insightful

    There's a monthly fee, so you can't warez it.

    1. Re:cynical theory... by ssand · · Score: 2, Informative

      that's not true. Look at Ragnarok Online, there are some illegal servers that are running it right now.

  4. Go Blizzard. by say__10 · · Score: 4, Interesting

    It was a hairy first few days and I do get the 4 days for the extention, thank you Blizzard for giving a crap about your customers.

    Since they have added the new servers and such, I have not had a single problem whatsoever. Kudos for releasing a polished and addictive game.

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    1. Re:Go Blizzard. by tricops · · Score: 2, Interesting

      I've had no problems with logging in, and I love the game, but I've already run into one or two bugs which still exist.

      The most annoying/common so far - the gathering bug. Gathering the same item as someone else at the same time is prone to locking up that herb somehow and leaving you and the other person in a crouched gathering position (and anyone else who tries that herb later). Fortunately it resets your position if you log out.

      The second thing I've run into was my camera randomly deciding it would only give me a sort of side profile. I could spin the camera around, but the moment I let go of the mouselook, it would spin back to the same view/direction. Once again, fixed by logging out and in again... but.. that one was really annoying me.

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  5. You exaggerate the problems of the first few days by Anonymous Coward · · Score: 2, Informative

    The biggest lag and longest waiting queque record. It's vary phunny to pay 50 buck for a game and then have to wait 2 hours every day to play it.

    As a day 1 and 2 player, I had one instance of a 20 minute wait. From what I've heard from other players the problems were pretty much cleared up in a few days. And this is consistent with what Blizzard has said:

    "... The extremely high concurrency numbers that we've seen since the game's launch have required us to double our total number of servers over a four-day period, which is much faster than we had initially planned ..."

    "Accounts created on November 23 will receive a 4-day extension

    Accounts created on November 24 will receive a 3-day extension

    Accounts created on November 25 will receive a 2-day extension

    Accounts created on November 26 will receive a 1-day extension"

    http://www.worldofwarcraft.com/

  6. Gonna be a tough call this Friday... by devphil · · Score: 4, Funny


    True /. geeks have a hard decision to make tomorrow, then: play WoW, or go see the new Natalie Portman movie, where she plays a topless stripper.

    --
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    1. Re:Gonna be a tough call this Friday... by TwistedSquare · · Score: 2, Funny

      With hot grits?

    2. Re:Gonna be a tough call this Friday... by Flunitrazepam · · Score: 3, Informative

      Last I heard you are SOL, she is no longer naked in Closer. Check the IMDB message board for the movie for further info.

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  7. Re:Great Service by WhatAmIDoingHere · · Score: 2, Informative

    Such as not talking to the customer, not telling them about server downtime.. not informing customers why they are unable to play their game...

    And so on and so on.

    Blizzard isn't talking to the customers!

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  8. Re:Is this new math? by Propagandhi · · Score: 3, Insightful

    Mod parent "-1, Failed Calculus"

    The average rate of growth is not 1/0, dude, it's 100,000/(time from launch)

  9. This just in... by Anonymous Coward · · Score: 4, Insightful

    Apparently if you make a game fun, it will sell well. Watch out Sony and Squaresoft... Blizzard's wacky new equation may just be what people are looking for.

  10. I really wanted to hate this game... by drekmonger · · Score: 5, Interesting

    I dislike the way mmorpgs have shaped up. No permadeath, limited PvP, endless level grinds with the sole purpose of achieving a high enough level to grind again in a "more dangerous" zone. Not good tools for fantasy storytelling.

    (see armageddon.org for an close example of what I'd like to see in a big commericial mmorpg) ...played in the WoW beta out of morbid curiosity.

    It turns out WoW's actually a good game. It has just about everything I hate about the average mmorpg, but still manages to be addictive fun. Like a Nintendo game, WoW just oozes quality and playability.

    Exploring is fun, grinding for the sake of grinding basically doesn't exist, crafting isn't annoying, finding a group and fun quests to do with that group is super easy. Music's decent, in some spots pretty good. Graphics are, imho, amazing. There are areas in the games that are simply works of art--exploring the geometry and looking at the pretty textures is sometimes more fun than bashing the beasties decorating the landscapes.

    EQ2's graphics might be more whiz-bang, but I think there's better craftsmenship in WoW's enviroments. (though I haven't spent but a few hours looking at someelse's copy of EQ2) And WoW still manages to run quite smoothly on crap computers.

    I'm shocked that blizzard managed to pull it off.

    1. Re:I really wanted to hate this game... by Pxtl · · Score: 2, Insightful

      This is, of course, Blizzard's stock and trade. Blizzard doesn't make spectacularly innovative titles, they just do the same thing Bungie did with Halo: they take a tired, crowded genre, make a game, and then polish the everloving crap out of it so hard that it becomes the first and last word in the universe on the subject. They don't do much that's mindblowingly original save for a few inventive tweaks here and there, avoiding alienating the player with new unusual features.

      They just make really, really good games out of the crap other people have been doing over and over again.

  11. Re:Total gross by acd294 · · Score: 2, Informative

    Actually, video games have relatively low retail mark up, usually in the neighborhood of 20%-30%.

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  12. Re:Great Service by Lightwarrior · · Score: 3, Informative

    So, how about them extra 4 days of free playtime Blizzard is giving you? You know, because of those inconveniences you mention.

    Which is more important, *telling you* why *you're* having problems, or acknowledging them and doing something about it?

    Ideally, we'd have both, but I'm more happy to get free play time / acknowledgement when something goes wrong than some placative message on a board I don't read filled with incessant whining.

    -lw

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  13. Re:How is the EBay Market? by code-e255 · · Score: 2, Insightful

    World of Warcraft simply doesn't have this problem and never will. In WoW, all items have level restrictions and all items drop from creatures of appropriate levels. In other words, you don't have creatures of level X which drop items which are only good for players of level 0.5X. If you hunt creatures and do quests of your own level, you'll get items which suit you. Items from higherlevel creatures / quests won't be usable by you.