Slashdot Mirror


Prelude to the PSP Launch

Josh writes "Because the Japanese Launch is quickly coming upon us, we at PsiNext decided to put together an editorial which talks about the important events in getting to the final product release for the PSP. It is a good chance for those who are just getting into the PSP to catch up on what has been happening for the past 18 months." From the article: "The dream of a portable gaming unit began many years ago for Sony, around the time Sony Computer Entertainment (SCE) was preparing to release the PS2 to the world. Work began in 1998 under the codename "E.T." and it was to be Sony's first stab at the portable gaming market to try and take down the then industry leading Nintendo with their GameBoy."

1 of 73 comments (clear)

  1. Re:GameBoy vs PSP by Pxtl · · Score: 1, Troll

    I think its a terrible tragedy that Nintendo has the console with the pointing device - Nintendo wouldn't know what to do with a pointing device if it was shoved up their ass, meanwhile Sony would have bought out Blizzard already by now if they had a good console for Diablo and StarCraft (which have been shitty on consoles up until now due to the lack of pointing devices).

    DS will be the better console, have an extensive library of utterly fascinating and innovative games that get boring after five minutes, and about 4 games worth playing long term. The PSP will have fourty thousand games, but a signal-to-noise ratio of 5%, and none of their games will be better than those top 4 Nintendo games - but they'll have an endless library of "pretty good" games to play the hell out of.

    In short - PSP = better games, DS = better console. Yeah, I'm calling it now.