Far Cry Tech Demo
Ant writes "Blue's News mentions a Far Cry Tech Demo/ATI & Crytek Tech Demo. I just watched it on my Athlon 64 3200+ system with 1 GB of RAM and an ATI Radeon 9800 Pro AIW (128 MB) video card. Wow. I had to disable FSAA to keep the FPS up at 1152x864 screen resolution. There is also a video file format available for those who don't have a powerful system and/or video card."
It's a 60MB, 5 minute video at 320x160. Video codec is wmv3 at 459kbps. The Audio however, is uncompressed pcm at 1411kbps! Yep, 50 megs of it is the AUDIO! Perhaps eventually someone at ATI will notice and save themselves 45MB per download.
It appears that on nVidia cards the depth-of-field shader is offset horizontally, so instead of the masked areas being over foreground objects it misses them, causing them to be partially blurred and eaving a non-blurred area of background. This an "easy" fix, but I suspect that what with it being an ATi tech demo they're not going to bother. (Kinda like VALVe's deliberate crippling of DX9 on nVidia cards in HL2 by ignoring low-precision shader hints. Collusion in the gaming industry? Revenge for nVidia's previous "cheating" in 3D-Mark?)
This sentence no verb.