Nvidia Partners with Sony on PS3 GPU
Anonymous Coward writes "Just a rumour last year, but it looks like Sony and Nvidia will be partnering for the PS3. Sony will be doing the manufacturing in one of their Nagasaki plants." From the article: "The move signals a shifting of allegiances for NVIDIA, who developed the graphics hardware at the heart of the original Microsoft Xbox, only for the Redmond-based platform holder to turn around and partner with fierce rivals ATI for 'future Xbox products' last August."
It's IBM all around, with Microsoft and Nintendo going with ATI. Sony's going with NVidia, and probably some hacked together backwards compat solution which will make developing for the thing a bitch.
Interesting. Can't wait to see how this is gonna go...
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Microsoft turned their back on nVidia because nVidia would not deal on Microsofts terms.
What makes nVidia so certain that Sony being easier to deal with then Microsoft?
And what makes Sony feel good about keeping the PS3 manufacuring costs down when Microsoft could not get a deal with Nvidia which would let the X-Box be cheaper to manufacture?
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ATi is really a much better fit for MS than nVidia. Working on the Xbox's graphics only set nVidia back, and from what I've heard, they had to fight with Microsoft nearly every step of the way. As nVidia favors OpenGL, it was quite a struggle for them to make the Xbox API more OpenGL-like, despite Microsoft's pressure. ATi, on the other hand, basically makes DirectX accelerators (witness their terrible OpenGL performance. Also, ATi and Microsoft's corporate cultures are much more similar. I doubt there will be nearly as much tension as nVidia had with MS.
I'm has happy as any cross-platform gamer should be that nVidia has a new (and thriving), console bedfellow, but I have to be honest: knowing that the PS3 will have the same type of technology that's in the guts of my OEM high-end gaming rig seems to water down the mystical hype machine. In an age where it's common to hack apart consoles and use them as you see fit, I always feel that knowing what's within is, in a way, violating the experience between the controller and the screen. What keeps me interested in technology is not the fact that I know every detail (including the limits) of what's inside, that's for the office. In the living room I want to give my noodle a break and let the game development magicians take hold of my imagination without comparing it to what's back in the office. I had new confidence in the fact that Sony was developing this all-mystical device with an equally seductive custom innards (Cell), and that there would be a period of a good 5 months after its release where I could revel in the magic of the device before knowing that your common high school tinkerer could download the latest bios hack for it and use it as a pr0n server. I think I'll cover my ears about PS3 until its release. :)