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The Future of Digital Audio

Andru Edwards writes "It can be said that the current digital music scene can be a bit overwhelming with all the competing technologies and file formats. No matter what format you use, these fairly new compression methods make it easy to carry along your entire music collection with you wherever you go, surpassing anything we could have done a decade ago. So where are we headed? This article examines what the future of digital music will bring, both from the hardware and software perpectives."

4 of 296 comments (clear)

  1. Give me seamless integration by vivin · · Score: 5, Interesting

    I'm tired of having to burn CD's if I want to play my files on my car stereo. Future systems will include wireless file transfer, so that you can seamlessly access songs from your player while in your car. Yes, the Griffin iTrip accessory sends the songs over an FM frequency to your car, but it has trouble in certain urban environments, and you have to fish for an available frequency

    He really has a point there. I got sick of burning CD's, so I bought an MP3 player. I use a car-kit (bless those things) to listen the music from my MP3 player. I use the FM transmit sometimes, but just like the article says, I have trouble finding available frequencies. New compression methods/formats are all well and good, but I'd like to see better integration between audio devices. I want to be able to stream music from my audio unit and have my car audio system pick it up and play it .

    There are car MP3 players, but the ones I have seen require you to burn a CD with MP3's on them.

    --
    Vivin Suresh Paliath
    http://vivin.net

    I like
  2. even better by poptones · · Score: 4, Interesting

    Hector: I'm almost afraid to comment on what we'll see in the future because some of these ideas aren't copyrighted, and may show up on the next batch of digital players.

    "Copyrighted ideas?"

    Who the fuck are these people? A bunch of jr. high students? I would call this article a circle jerk, but it's too self indugent for that...

  3. Re: NMWTFH, OTIC by Anonymous Coward · · Score: 5, Interesting

    Nah.
    You just put very quiet warbly tones into the audio with a binary message encoded in them... When you play it back, the playback machine hears the tones and refuses to play any further.

    There is no way of filtering them out as they do a random walk, and you trash audio if you try to remove them with hi-q notch filters anyway.

    This system was mooted a few years ago, and got a lot of complaints from 'audiophiles', but it was quickly realised that if you did not tell people the tones were there, they cannot hear them.
    So, the tones came back, and are on a large number of CDs released in the last few years, waiting for the DRM tech to catch up to make use of them. They survive analog copying very well.

  4. Ultimate file format by TiggertheMad · · Score: 4, Interesting

    I have been predicting for several years that the ultimate file format that everybody may eventually adopt is a compressed, non-lossy copy of the masters used for a given song, plus a fader moves script and an effects script.

    Think about it, the stones have introduced their remastered collection on the new 5.1 CD format. Beyond that home theater has 6.1 and 7.1, and a few other formats that I'm sure I have never heard of. The trend is toward more data being given to the listener in a recording. The logical conclusion is a copy of the master. By including a fader move script and effects script, I can play the recording as it was created by the studio engineer. Or, perhaps I am a fan of the band's bassist, so I push the bass to the front of the mix. Mabey I like the bootygrove music, so I dump the drumline and dub in a drum machine backing track. Perhaps I like to have my rap music with disgusting bass, so I crank all the bass in my favorite gangsta ditty. I can also fool with the balance, effects, etc. as much as I want.

    As digital processing power gets cheaper, doing real-time remixing with 24 tracks in realtime becomes a viable option. You already have something similar going on in video games.

    Personally, I hope this happens in my lifetime. I can think of several albums that I love that I would spend $100 to have a high quality copy of the master, just to be able to fool with them and listen to the results.

    --

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