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New Games Journalism

Kotaku has a piece up today mentioning a style of video game editorializing called The New Games Journalism. This piece links to several others. State Wiki has a piece from early this year on what New Games Journalism is, and an examination of its goals. An example of the style is available on the Eve Online site in the PC Gamer article All About Eve. (large pdf) A seminal work referenced when discussing the style is Bow, Nigger, a sharply written and gripping piece about a duel in Jedi Outcast. From the editorial: "For one thing, my screen name has nothing to do with my ethnicity and for another, it's only a game and the fascist doing the typing is probably hundreds of miles away and far beyond anything you could call an actual influence on my life. But still... It's not very nice is it?"

18 of 342 comments (clear)

  1. This isn't journalism. by Anonymous Coward · · Score: 4, Insightful

    It's blogging.

    1. Re:This isn't journalism. by zaren · · Score: 3, Insightful

      The "Bow, Nigger" piece may just be a blog, but it's a much better written piece than the vast majority of the blogs I've seen. It may be a bit light on the actual details of the game, but it told me a lot more than any commercial or screen shots on a web site have shown me. It showed a bit of not only the mechanics of the game, but the culture of the world it's created. I found it very insightful, and made me a bit more interested in playing the game.

      --
      Come to the University of Mars! Classes starting soon!
  2. Re:People need to get over it. by Rude+Turnip · · Score: 3, Insightful

    "...(hint: Native Americans are not from India, idiots.)..."

    Yeah, really. You'd think everyone would know by now that they're of Asian descent.

  3. Wow. by Telastyn · · Score: 3, Insightful

    I'm honored that a professional games journalist would take so much time and effort to write a formal essay which states the obvious fact that something like Penny Arcade casually talking about the games they play is far far more useful to me a consumer than slock ign/gamespy/gamespot reviews.

    I never would've figured that out.

    1. Re:Wow. by Attaturk · · Score: 4, Insightful


      I think the Penny Arcade Vs. 'establishment' games media argument has striking parallels with the Jon Stewart's Daily Show Vs. 'real' news networks argument.

      Penny Arcade has people light-heartedly talking about the way it is, not simply regurgitating obvious nonsense just like the games companies and corporations would like.

      The Daily Show has people light-heartedly talking about the way it is, not simply regurgitating spin and propaganda just like the administration and its supporters would like.

      I think the positive upshot of that is that the great unwashed, the mainstream public, the consumers, whatever you want to call them, seem to be finally wising up. If you publish or broadcast nonsense, spin, marketing drivel or a barrel load of cliché then it's pretty obvious that your audience is starting to leave you in favour of something more intimately connected with truth and public opinion.

    2. Re:Wow. by Attaturk · · Score: 3


      I disagree there - no surprise heh - The Daily Show presents fake news, satire and comedy. If you think satire directed at the administration is left wing spin whereas satire directed at, let's say, the Democrats is not then we need to have a talk about subjectivity. ;-)

      Additionally neither Penny Arcade nor The Daily Show claim to be authoritative news sources - they're satirists. My point was not necessarily that they are more trustworthy than the regular news channels, but that they are perceived by the public to be so. This isn't so much an endorsement of PA and TDS as it is a slamming indictment of the regular news channels.

      Oh and I never said that there was no spin on TDS - I simply implied that its sole purpose was not to regurgitate spin like say, Fox News does.

  4. Re:What game journalism needs by Golias · · Score: 5, Insightful

    Games are art and as such quality is subjective. If journalist A honestly thinks Halo sucked and journalists B, C and D think Halo is great, who is to say who is right?

    Which makes game reviews totally different from movie or music reviews.

    Oh wait, no... it's exactly the same. There really is nothing new about "game journalism", except that it's typically done by far, far less experienced writers.

    --

    Information wants to be anthropomorphized.

  5. Re:People need to get over it. by gobbo · · Score: 3, Insightful

    Sometimes, words cause the killing, maiming, and screaming to start. It's worth paying attention to those words. The words themselves don't hurt, but the results do.

    Call me a baldheaded cracker; I don't care really, because at the end of the day my paleface still gives me (subtle, but noticeable) privileges.

    Here's a hint: with most words, context is everything. There are a hundred ways to use the word "right" -- and some of them are threatening.

  6. The cleverness of "Bow Nigger" and the other by Dark+Paladin · · Score: 4, Insightful

    And of the Eve piece (just finished reading it) is that unlike normal "reviews", you don't wade through "here's how you play, blah, blah, blah, and then you click this".

    The author in both pieces inserts just enough information so you get the ghist, and you understand why it's so enjoyable. I read "Bow Nigger" some time ago and nearly fell out of my chair with enjoyment. After reading several reviews of "Jedi Knight II", this was the first piece that made me want to go play it - right now.

    Not every game review should be like this - but I'd rather read 100 "Bow Nigger" tales than yet another "Halo 2 rocks because it's pretty!" Tell us why you loved it - and don't bog me down in the details, tell me why you liked it. What part? What scene in the game? Was there a moment that made you go "woah", or was it just the constant puzzle of trying to find the best place to stay alive with the adrenaline pounding in your ears?

    Anyway. Just my $0.02.

  7. A word in the story really offends me... by Eric(b0mb)Dennis · · Score: 5, Funny

    I consider myself to be one of the few real Jedi's on this earth, and using of such a sacred word in such a joking manner offends me greatly.

    I will inform the proper authorities promptly

    --
    Excuse me, I don't mean to impose, but I am the ocean
  8. Re:People need to get over it. by WIAKywbfatw · · Score: 4, Insightful

    I'm sorry but I disagree. I find it offensive when I see people using labels like "jew" or "nigger", or language such as "rape" online. It's not because I'm black, jewish or a rape victim, it's because this sort of language just isn't necessary.

    And it's not about being labelled anything because I get just as offended when I see other people being targeted, it's because that displaying that level of idiocy and bigotry isn't something that 99 percent of the perpetrators would have the balls to do in real life. As the Penny Arcade "shitcock" strip illustrated, the anonymity of a public server just seems to draw a certain amount of sheer stupidity and bring out the moron in otherwise rational people.

    I swear, if half these idiots had the faintest idea of what it's like to be sexually assaulted then they'd never use the word rape in jest. If they have the slightest idea of what real violence felt like then they wouldn't think of threatening to track someone down, rape their family in front of their eyes, kill them and then start on you (as one less than well-adjusted young man once did to me) just for besting them in a 1v1 matchup.

    Seriously, there are some gamers who are clueless imbeciles when it comes to what they say and do, and it seems to me that the proportion of gamers who you'll come across like that online is far greater than the proportion of people who you'll come across like that in real life.

    Frankly, I don't need it: I play games to enjoy myself not to encounter racial hatred. And online gaming doesn't need it either: it's this sort of anti-social behaviour that gets gaming a really bad name.

    --

    "Accept that some days you are the pigeon, and some days you are the statue." - David Brent, Wernham Hogg
  9. The formula gaming review by fahrvergnugen · · Score: 3, Insightful

    I've been wondering lately about the state of gaming journalism. As an art form, videogames have only existed for twenty-five years or so, and really it's hard to call anything before the 8-bit era art (there are arguments that could be made about that, whatever doubts I may have as to their veracity, butthey are beside the point I look to make here). Yet for some reason, this is still the best gaming journalism can do, and its best, it must be said, is really, really pathetic.

    Compare gaming criticism to music criticism, or better still to film criticism, and you'll see how badly, glaringly we lack. (I say we because I am including myself in the community ostensibly serviced by these publications) While there are magazines and sites such as Harry Knowles' and Entertainment Weekly in the film world who are just as sensationalistic and producer-fellating as anything in the gaming world, there are also thoughtful, interesting critics such as Roger Ebert, Paul Tatara, or David Denby, who bring a level of depth and insight into the collaborative artwork they contemplate.

    Meanwhile, the best reviews available for gaming are arguably a paragraph-long offhanded comment in the latest Penny Arcade newspost. Film and Gaming are both business-driven, collaborative art forms that engage more than one of the audience's senses, generate emotional responses, and entertain for long stretches of time. Given these parallels, why is gaming criticism in a rut?

    My first partial answer to that question lies in the multi-part review system. If you've read the gaming press, you know the drill. First up is a blurb of hype from the press packet, then comes a bit of discussion on the plot and the game's development process. Then the graphics are reviewed, and perhaps a score is given on graphics. Then the audio is reviewed, and this is scored as well. Next the controls, and finally the gameplay mechanics. Then it's all summarized in a paragraph or two at the end, and an overall score or grade is given to the entire product. This is the review we've been reading for years, just the way we're used to.

    This review sucks.

    I believe that gaming as an art form has moved beyond the point where it's appropriate to consider a game on its different components separately, and that we've been beyond the era when this would be considered appropriate since the 16-bit era, the launch of the original Playstation at the latest. For those of you keeping score at home, the Playstation turned nine this year. Yet in those nine years, the best gaming criticism can come up with is still the useless crap one can read at IGN.

    1995 also marked the birth of one of the great experiments in gaming journalism, the US release of Next Generation magazine. Originally just an overseas port of stories found in the UK magazine Edge, Next Generation took on a life of its own and tried to ride the line between industry hype (the infamous Blasto cover, the year-early favorable Daikatana review) and honest, serious thought given to gaming as hobby and art. It was one of the first attempts to write about gaming from the same place that Rolling Stone in its heyday wrote about music. At its best, it even approached respectability. It was even one of the first magazines with serious on-line content.

    It was also, naturally, a gigantic financial failure. By the end of its run, it had been turned into candy-coated hundred pages of glossy toilet paper, no better than Game Informer. The pioneering website was replaced with the dreaded (and thankfully deceased) Daily Radar, a name still spoken in hushed voices lest the ghost of Dan Egger's career somehow rise to haunt us all.

    There have been other experiments in gaming journalism (eg. the short-lived but brilliant PCXL, basically Maxim for nerds), but all have fallen by the wayside. In the end, the bullet-point categorized review stands tall above a field of fallen competition.

    And as mentioned previously, it sucks. These categorized

    --
    Even Jesus hates listening to Creed.
  10. Re:appropriate? by Zorilla · · Score: 5, Insightful

    I'm with what George Carlin said about this one. The word has no harmful intent in and of itself; it's all about the context in which you use it.

    This article did not use it to directly demean black people, so it's pretty much safe.

    --

    It would be cool if it didn't suck.
  11. A Quote by CrazyWingman · · Score: 5, Insightful

    If Games Journalism is just a job to you, you really shouldn't be doing it. The word should be "vocation".

    This quote applies to more than just games journalism. Any of these tossers on /. who have asked, "I'm at A University studying Computer Science - will I get a job?" should be listening up.

    People bitch, whine, moan, complain, etc. about how they lost their jobs at the end of the tech bubble, and about how there are no tech jobs available now. I, however, whole-heartedly support the paring down of the industry. In the late 90's, all the news could report on was how much money people were making founding dot-com companies. So, every person out there looking to make a quick buck said, "Hey - I could totally make it selling Vievelflutzers on the Internet." So, millions flocked to Universities, Community Colleges, and Barnes & Noble to get their hands on "Programming for Dummies."

    Well, guess what. Programming is not for dummies. It never has been. Programming is a science and an art, and there is no way that you can do it properly without enjoying doing it. You have to enjoy spending hours racking your brain about organizing data structures, communicating with collegues about new ideas, and researching what other people have already done. It's a difficult field, and if you're just there because your buddy told you that you could make millions, you have no choice of making it.

    Go figure out what you like doing, and do it. Don't try to do my job half-assed.

  12. Re:appropriate? by lukewarmfusion · · Score: 4, Insightful

    You're being too sensitive. The word's context is that of a quote (read the article). There is no racist usage of the word except from the quote in the story - a phenomenal writing about a game, by the way.

  13. What isn't journalism? by addie · · Score: 5, Insightful

    This isn't journalism. It's blogging.

    I'm not sure I understand the point you're trying to make. Journalism entails the publishing of facts and opinions to a wide audience. Blogging does the same thing. Just because the "journalist" is trained and being paid in no way makes that piece of writing any more valuable than the amateur blogger. Writing is writing, and the source should not matter, only the quality of the content and the effect it has on the audience.

    The "Bow, Nigger" article is fabulous. It does a good job of providing some insight into the game, is funny at the same time, and also tackles some of the more pressing issues in online gaming (cheating, harrassment, etc). By labelling it as "blogging" and refusing to call it "journalism" by your standards, are you trying to devalue it? Would you not go and see an indie band because they burned their CD's at home, and aren't played on the radio? Are they not still considered musicians?

    I'm tired of people being so down on blogging. Writing is writing, and it makes no difference whatsoever in what forum it's being presented. Please start judging it by its quality, and not its source. That's what art is all about.

    1. Re:What isn't journalism? by Capt'n+Hector · · Score: 4, Funny
      "Score:-1, Insightful"

      I can only say, "WTF"? How does an insightful comment get a -1?

      Heh. If I took this seriously, I might feel somewhat concerned by the logic behind that.

      Overall, though, I find it more *amusing* that one person's "insightful" equals another's "flamebait" or "troll". I can understand reduntant, or overrated, but flamebait and troll seem mutually exclusive from any positive mods whatsoever.

      Strange world we live in. Well... No, just strange people in it. ;-)

      -- pla's Slashdot Journal

      Oh, the irony.

      --
      Quid festinatio swallonis est aetherfuga inonusti?
      Africus aut Europaeus?
  14. It told me what I need to know by WotanKhan · · Score: 4, Insightful
    " mean sure Bow, Nigger was an interesting read, but it didn't actually tell me anything useful about the game"

    Besides being a gripping read, Bow, Nigger conveyed to me exactly the information that would help me make a good choice buying this game. Specifically, I buy a game if I think that it will have a long life on my hard drive, and that means multiplayer. Through the course of the interesting narrative, the author touched on the mechanics of the game and the quality of the effects. But, more importantly, he conveyed the intangibles that are absent in any standard game review I've seen before. After reading the story I felt a sense of how the game actually plays, as well as a sense of its online community.

    I'm searching now, in another window, for a copy of JKII on ebay, since I passed over this title when it was released.