PSP Opened up and Exposed
Pascal writes "After delivering some classic first impressions of the PSP last Tuesday, including some interesting loading time tests, the happy thugs at Lik Sang have now respected their tradition by opening up the PlayStation Portable. If you ever wanted to know how Sony puts such a powerful hardware inside such a small casing, there is a huge picture gallery of the guts over at Lik-Sang.com"
For god's sake, look at the specs. This is. not. a. P. S. One.
:8MB(eDRAM) :2.6GB/sec I-Cache, D-Cache
:2MB(eDRAM) :5.3GB/sec :664 M pixels/sec /sec(T&L)
/sec
PSP CPU CORE
MIPS R4000 32bit Core 128bit Bus
1 - 333MHz @ 1.2V Main Memory
Bus Bandwidth
FPU, VFPU (Vector Unit) @ 2.6GFlops
3D-CG Extended Instructions
PSP Media Engine
MIPS R4000 32bit Core 128bit Bus
1 - 333MHz @ 1.2V Sub Memory:2MB(eDRAM) @ 2.6GB/sec I-Cache, D-Cache
90nm CMOS
PSP Graphics Core 1
3D Curved Surface + 3D Polygon
Compressed Texture
Hardware Clipping, Morphing, Bone(8)
Hardware Tessellator
Bezier, B-Spline(NURBS)
ex 4x4, 16x16, 64x64 sub-division
PSP Graphics Core 2
'Rendering Engine' + 'Surface Engine'
256bit Bus, 1-166 MHz @ 1.2V
VRAM
Bus Bandwidth
Pixel Fill Rate
max 33 M polygon
24bit Full Color:RGBA
PSP Sound Core: VME
Reconfigurable DSPs
128bit Bus
166MHz @1.2V
5 Giga Operations
CODEC
3D Sound, Multi-Channel
Synthesizer, Effecter, etc
AVC Decoder
AVC(H.264) Decoder
Main Profile
Baseline Profile
@Level1,Level2,Level3
2Hours(High Quality) - DVD movie
4Hours(Standard Quality) - CS Digital
I/O
USB 2.0
Memory Stick
Extension Port(reserved)
Stereo Head phone Out
Communication
Wireless LAN (i802.11)
IrDA
USB 2.0