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Sony PSP Launched With Long Queues In Akihabara

Juergen writes "At 7 a.m. JST, the first shops in Tokyo's 'Electric City' Akihabara opened their doors and sold the brand-new Sony PSP to the long queues of gamers (Mirror) who had waited already for more than 24 hours in a chilly 5 degrees Celsius."

6 of 358 comments (clear)

  1. Re:Nice Shortage by ASayre8 · · Score: 2, Informative

    One Word: Ebay.

  2. More launch images @ Impress Watch by News+for+nerds · · Score: 2, Informative

    Shinjuku (actually the first launch is at there, 6:00 am with the SCEI president)
    http://www.watch.impress.co.jp/game/docs/20041212/ pspsin.htm

    Shibuya
    http://www.watch.impress.co.jp/game/docs/20041212/ shibuya.htm

    Yurakucho & Akihabara
    http://www.watch.impress.co.jp/game/docs/20041212/ pspetc.htm

    Though it seems many /. crowd are still skeptic about PSP, judging from the massive PSP demand in Japan (and the first reviews praising its super-high Sharp LCD quality), especially in contrast to the very quiet NDS launch there, it's almost evident that who pwned whom in the new generation of handhelds, at least in people's mindshare when PSP's supply is still short now. PS & PS2 again.

  3. Should have happened by 1985... by Sirch · · Score: 2, Informative

    ... but it seems that laws are made to be broken.

    The Metric Conversion Act 1975.

  4. Re:humph by dead+sun · · Score: 2, Informative

    You nearly described the Sega Game Gear, except it had color, 6 AA batteries, and a 30 minute life.

    --
    If not now, when?
  5. Battery life, actual playtesting by Vvornth · · Score: 5, Informative

    The guys at Insertcredit.com has the low down on the Battery life. Actual playtesting, no bullshit. "We charged up the battery and slammed the hell out of Ridge Racers with medium screen brightness (too bright hurts your eyes anyway) all over Shinjuku and it took -- I shit you not -- SIX HOURS AND THREE MINUTES for the battery to die. No joke. Put that on your weblogs. " The retching sound you hear in the background are the Nintendo execs choking on their sushi.

    1. Re:Battery life, actual playtesting by mkenney · · Score: 2, Informative

      Gamespot says otherwise; they've indicated somewhere between "90 minutes and 3 hours" for Ridge Racers. http://www.gamespot.com/news/2004/12/12/news_61149 09.html