America's Army - FPS Psych Experiment
dory writes "Newsreview has up a story from October on America's Army and the way the military is using it. The piece discusses a clan, the Army's research mentality and implementations, as well as some MRI studies on gamers." From the article: "The Army has been collecting player information in a vast relational database system called "Andromeda," Wardynski said, which recruiters will be able to use to look up a player's statistics if one of them shows up in a recruiting office. A version of America's Army now in development will take that a step further, allowing players to create a "persistent" online alter-ego, one that steadily progresses through the virtual ranks by taking additional training or specialized missions, generating valuable data along the way."
"create the wartime culture that is so desperately needed now"
Wartime Culture is another way of saying "Clueless sheep who believe that a video game is like real war", or "cannon fodder".
94% of Repubs and 21% of Dems voted to renew the Patriot Act
it is rather realistic.
It's still a game. While the game may teach strategic thinking, stop before you shoot, it pales in comparison to any war. The game is safe. The consequences for death, killing your teammate are light. You're a hero!
Where's the blood? The dead babies? The feeling when your leg gets blown off. Post Tramautic Syndrome? The hundreds-of-thousands veterans who commit suicide because war is so horrible? Not sure the Army wants you to think about those things...
94% of Repubs and 21% of Dems voted to renew the Patriot Act