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History of Star Wars Video Games

Leafel writes "UGO has posted a feature on the history of Star Wars video games, dividing the timeline into 4 categories: The Golden Age (up to 1990), The Silver Age (1991-1996), The Gaming Renaissance (1996-2000), Modern Age (2001 on). From the article 'December 2004 saw the latest release in a long line of Star Wars related video games. As a sequel to one of 2003's top role playing games, Star Wars: Knights of the Old Republic II: The Sith Lords has made a lot of Xbox owners and RPG fans very happy. In honor of KOTOR II's release and in anticipation of May's Revenge of the Sith movie event, we take a look at the long history of interactive Star Wars entertainment, complete with all of its highs and lows.'"

5 of 241 comments (clear)

  1. X-Wing & Tie Figher by Ingolfke · · Score: 4, Insightful

    Those games were excellent... I wish they'd reissue them and update them to work on today's OSes or console systems.

  2. Milkin' It by Tackhead · · Score: 4, Funny
    > The Golden Age (up to 1990),
    > The Silver Age (1991-1996),
    > The Gaming Renaissance (1996-2000),
    > Modern Age (2001 on).

    The Failure to Suck Age (1977-1990)
    The Suck Age (1991-1996)
    The Apart From TIE vs. X-Wing, It Pretty Much Sucked Chrome off a Trailer Hitch (1996-2000)
    The Sucked Neutron Stars Through A Straw Age (2001-2002)
    The KOTOR Age, in which somebody at Lucasarts goofed badly by giving a contract to someone who actually gave a shit about storytelling (KOTOR, 2003)
    The Jar Jar Binks Age (Star Wars Galaxies: A Galaxy Milkin' It)

    Move along, nothing to see here, indeed! The goggles, they do NOTHING!

  3. Why did X-Wing die? by FortKnox · · Score: 4, Insightful

    I want to know why there isn't a modern day version of "X-Wing vs TIE Fighter"? Think about it. Imagine setting up 4 squadrons of Rebel ships, and 6 squadrons of Imperial ships, and capital ships on both sides....

    Now put in a different person in each ship (multiple people to man guns on capital ships), and use the web.

    Who wouldn't want to play that?!?!

    --
    Good quote, too many chars. Seriously, the slashdot 120 char limit sucks!
  4. Where's the 'x-wing' of today? by SamSeaborn · · Score: 5, Insightful
    I loved 'x-wing' when it first came out, and I liked 'x-wing vs tie fighter' too (except that the sequel had too many non-movie related ships). I liked that it was a "simulation" rather than an arcade shoot-em -up. Really felt like I was flying a real ship from the movie.

    I'd love an updated version of X-Wing with state-of-the-art graphics and game-play. What is the closest thing to X-Wing out there today?

    Also, I love Call Of Duty. Is there a "Call Of Duty"-type game set in the Star Wars universe?

    Sam

  5. They forgot one... by Anonymous Coward · · Score: 4, Interesting

    In the silver age timeframe, 1993, they didn't mention "Star Wars Chess" for WIN 3.1. ..oh OK "The Software Toolworks Star Wars Chess" (lucasarts lamely made us use that title because they regretted licensing out the rights...grumble....)
    http://mobygames.com/game/sheet/p,5/gameId,2033/

    It was a damn good 'Battle Chess' beater..52 unique capture animations and shipped on 14 High-Density floppy disks!! Wheeeee
    - ExToolworker