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Severe Everquest 2 Downtime Over the Weekend

thebostonblogger wrote in to alert us that Everquest 2 experienced almost 24 hours of downtime this weekend. The development team eventually resorted to hourly updates to keep the players informed and to reduce the number of overturned cars. According to John Smedly's note there will be a period of accelerated xp gain this week to offset the downtime this weekend. Commentary available from usual suspects Terra Nova and Grimwell Online.

3 of 35 comments (clear)

  1. Re:Accelerated XP Gain? by Qrlx · · Score: 2, Insightful

    It's an attempt to "make good" for the downtime. No, the game doesn't need it. This has more to do with keeping/appeasing customers today than any sort of long-term in-game economy issues.

  2. Re:Accelerated XP Gain? by vhold · · Score: 4, Insightful

    What I find so utterly hilarious about the concept is that you are making people happy by rewarding them with not having to play as much.

    Aka, the game is a chore, alleviating some of that chore makes people happy. Being able to pull a situation where people pay for that is pure genius.

  3. Re:Accelerated XP Gain? by realdpk · · Score: 2, Insightful

    Accelerated XP gain makes no sense.

    They've tipped their hand. Now, whenever anyone has an issue connecting, experiences any bug at all, etc, they will ask that their XP be accelerated. And when they don't grant it they're going to look like the bad guys.