Gamecube MMORPG Back From the Dead
Drakken writes "GamesAreFun.com is reporting that Chunsoft has updated their Homeland website with three new movies, two of them showing off online play. For awhile, Homeland (a GameCube MMORPG) was thought to be cancelled, but it seems it's alive again. This is significant because Homeland will be only the second-ever online GameCube game, making use of the GC's broadband adapter." Probably a JP only release.
The biggest problem with Nintendo that I have seen is the fact that they think they know what gamers want, but they don't. Gamers want online gameplay. Nintendo says "we are sure that gamers aren't ready for this yet" but look at how many people play online with a Ps2 and Xbox? Xbox Live is mad, if GameCube had good online games with something along the lines of Xbox live I think they'd be doing a lot better.
Nintendo has said that they are sticking to what gamers want, but they don't know. I know several people who bought an Xbox soley so they could play a console online, a few of those people would have bought GameCubes for online play if it would have had it.
the Political Inquirer
What, exactly, would you do with an online Zelda?
The LoZ series is all about becoming the Hero of Time. The only thing I could see appealing with online Zelda would be an online implementation of Four Swords, but even that isn't terribly interesting.
The problem I have with online gaming (esp. MMORPG) is this mentality where I have to shell out $50 for the game itself then, on top of that, a fee just to play it. If I can somehow acquire the game for free, I have no problem paying the $10/mo, since I'll get five or six months out of the game and still "break even."
I also despise the swarms of 13 year-old kids on these networks that do nothing but talk trash and single-handedly ruin the experience for most of the gamers I know. I have a hard time paying money to be that frustrated.
Online play is appealing, but not nearly as appealing as innovative hardware and software. Nintendo has come, time and again, with new and unique games and hardware. Starting with the Legend of Zelda on the NES to Super Mario 64 and, most recently, Pikmin and the Nintendo DS. What have Microsoft and Sony done?
Nintendo likes to put out games that are quality. I know that when I go out and buy a game for the Gamecube that it is far less of a crap shoot than with other systems. The problem though is that they have completely opted out of some genres of gaming that I am interested in. For example the Dance Dance Revolution (DDR) style game which are fun (yes, you can admit it) but the only game they have in that style is Donka Konga... wich has a set of bongos. Where am I going to put bongos in my apartment?
They also completely skip the strategy genre. This is primarily dependent on the fact that it's a console, and strategy games historically haven't done well. I feel though that there are enough buttons on the controllers now to allow strategy games to be fun to play. Maybe I'm crazy go nuts.
Nintendo's skipping of the MMORPG genre is a bit weird though. This would seem like a natural source of long lasting revenue stream. It could possibly be related to the number of consoles on the market, possibly it's not enough to make the endeavor profitable on the Gamecube which is has not sold as well as the PS2. What I don't understand is why a software company can't make a cross platform MMORPG. Perhaps part of the problem is that patching on the game discs is impossible since they are read only. You have to get the game righ straight out of the door.
The Generation
I'd say something witty here, but I'm not that bright.