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Nintendo to Drop D-pad

pluke writes "Computer and Video Games reports that Nintendo plans to drop the humble d-pad from its next console along with the classic A and B buttons. Nintendo pioneered the d-pad on its 80's Game & Watch handheld games system."

5 of 110 comments (clear)

  1. A little perspective, please by alexo · · Score: 3, Funny


    > I am deeply saddened by this news.

    Somebody needs to get out more.

  2. D-pad is necessary by superstick58 · · Score: 4, Interesting
    So 20 years ago the D-pad was a revolutionary new way to control and replaced the analog joystick. Now the analog joystick is the revolutionary new way to control and will replace the d-pad? The d-pad was created because it offered many benefits over an analog joystick:

    Smaller space constraints

    Better tactile feedback(push, click)

    Better for navigating 2D environments (menus)etc.

    I know I generally use the d-pad just as much as the analog stick on various games. It would be rather inconvenient to see it go.

  3. Why Mario Thumbpits Of Course! by blueZhift · · Score: 3, Interesting

    I would guess two things. First, whatever new control scheme Nintendo has in mind for their next console will be built with the next Miyamoto game in mind (another Mario perhaps). And the new controls will adequately replace D-pad functionality and add enhancements.

    So I got to thinking about it and came up with analog thumbpits. The current analog game pad controls sit up like bumps on the controller and are a bit awkward to use as D-pad replacements. But imagine a soft rubber thumbsized pit. Your thumb would sit in this comfortably allowing you to naturally nudge it in a way analogous to moving the D-pad, but now you can do a lot more than the cross pattern such as pushing straight down and down at angles. So games could be developed where it makes a difference how fast or how far down you push with more freedom than the current analog sticks and buttons give.

    I would also expect some kind of touch pad to be included on the controller as well. No strike that, it's not necessary. In typical Nintendo fashion, the new console would have a port/ports for connecting the DS. Then you would just use the DS touch pad. They may still put a pad on the controller though since the DS scheme may be too awkward for the next Mario game. The touch pad has some interesting possibilities. For one thing, as a program configurable control I could see it becoming a keyboard for online chat. Not as good as a real keyboard, but much between than onscreen keyboards. (They might throw in a built-in mike like the DS has as well.)

    Finally, perhaps the next controller will have pressure sensitive grips. These grips would replace the buttons. Now each finger can provide input in what should be a more comfortable way, if engineered right. If even half of the above comes to pass, I'd expect the new controllers to be rather difficult to emulate by 3rd parties, which of course will mean more money for Nintendo.

    Heh heh, if even part of this is true, there may be a knock at the do...

  4. Re:Madness by RevAaron · · Score: 4, Insightful

    I mean, they already have replaced the d-pad in favor of the analog stick. At least, in practice. The N64 and GC both have d-pads- but in most games in both cases you never even touch the d-pad.

    --

    Working toward a usable PDA environment in the spirit of Newton OS: Dynapad
  5. Large Grain of Salt by mushroom+blue · · Score: 3, Informative

    so Computer and Video Games is known to post not only rumors, but blatantly false information. they've had their asses nailed to the wall before for things like this, and I'm pretty sure this is simply another case of trying to get hits on their website.

    so yeah. until you see something more official (at least more official than this rag), take this story with a HUGE grain of salt.