The Twelve Days of Crunch Time
The normally Grumpy Gamer has gotten into the spirit with a most excellent send-up of the perennial holiday favorite, The Twelve Days of Christmas. Entitled The Twelve Days of Crunch Time, it features components from the average game development experience. The last element of the piece goes up tomorrow.
I laughed out loud when I saw that one of the patents was for 'Fun'. It's funny now, but let's just hope that we're still able to laugh at it in a couple of years time...
Ah, I hate being cynical at XMas.
I'm not stressed. I'm just terribly, terribly alert.