Carmack Discusses Delay of Q3A Source
Time Doctor writes "John Carmack moved to a blog format, and updates everyone with his thoughts on graphics and why licensing delays the (still) inevitable Quake 3: Arena source, when it was expected before the end of 2004."
He wrote in his blog, "I'm not quite sure what the tone is going to be - there will probably be some general interest stuff, but a bunch of things will only be of interest to hardcore graphics geeks."
Uh, Yeah....
I think its so slashdotted you can't see the humorous message anymore, something like.
Too much traffic
probably slashdot.org
email somedude@idsoftware.com
...who thought they are going to release a clone of Q3A on the new HL2 engine "Source"?
45 5F E1 04 22 CA 29 C4 93 3F 95 05 2B 79 2A B2
...id Software is going to be LATE releasing something? No way!
But will it be released before Duke Nukem Forever?
Bit of a difference from his Earlier days!.
My favourite quote from this article:
>John C. having some trouble getting the little Scrub in Keen2 to carry the player on its back and, as always, The Carmack figures the shit out and gets it done
No one cares but fat greasy nerds like yourself.
So, you're reading a news website for nerds and you comment on a comment which you don't care about and you still dare to call the OP a nerd?
You, sir, just made my day.
In need of reliable and affordable server monitoring?
The funny thing is that Carmack has found some suckers willing to pay $500K for software he considers now so behind the curve that he's prepared to publish for free.
What do they think his reaction was to Doom 3 being pirated for up to $1.5 million the weekend before its release?
Sounds like they released the game a weekend too late...