Ex-Blizzard lead men, Strain and O'Brian, Profiled
obchrisj writes "Wondering how Guild Wars came to be? FileFront profiles the conceptualizing, trials, and tribulations of ArenaNet's MMORPG, slated to be released sometime early this year, in an article titled, "F! True Game Story: Guild Wars". In case you're not in the know, Guild Wars was started by well-known ex-Blizzard employees, Jeff Strain and Mike O'Brian."
If they are so well known how come I have never heard of them? The only Blizzard Employees I would say are well known are: Kerrigan, Thrall.
- Your stupidity got you into this mess, why can't it get you out? -Will Rogers
/"We took a game that only had 100 or 200 players at one time and had over 200,000 people play over a 24 hour period," he said. "Watching thousands and thousands of people play the game and join the world was emotionally crippling."/
Having 200,000 people play wasn't just emotionally crippling. I imagine it would be "server" crippling too.
Massively Multiplayer - CHECK.
Online - CHECK.
Role Playing Game - CHECK.
What were you saying, now? I couldn't read your comment with the word "FANBOY" flashing so violently across my field of vision.
You obviously don't miss "tagu" enough to realize it was actually "dabu."
Against stupidity the Gods themselves contend in vain.
Guild Wars is being developed on and will initially be released for the PC
Now is that PC 2000 or PC XP?
From hell's heart I fstab at /dev/hdc