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Ex-Blizzard lead men, Strain and O'Brian, Profiled

obchrisj writes "Wondering how Guild Wars came to be? FileFront profiles the conceptualizing, trials, and tribulations of ArenaNet's MMORPG, slated to be released sometime early this year, in an article titled, "F! True Game Story: Guild Wars". In case you're not in the know, Guild Wars was started by well-known ex-Blizzard employees, Jeff Strain and Mike O'Brian."

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  1. This is not competition for MMORPGs. by Viewsonic · · Score: 4, Insightful
    It is basically a visual Battle.Net where people can walk around and talk and create groups with each other. However, at the core of the game, it is still groups of 5-6 players doing missions, not much different than multi-player Diablo, Neverwinter Night, etc .. It is very slick, and Diablo fans will simply love it. It is the next step for multiplayer games (A visual gameworld to walk around talk/create groups in) ..

    But it is an entirely different beast than a full-on MMORPG like WoW, which are geared to having groups of 40 players fight dragons and such at the same time. Or huge PVP battles with hundreds of people in the same location just battling it out. You simply cannot compare Guild Wars to games like WoW, EQ 1/2, etc .. Totally different games entirely.