RunUO Ultima Online Emulator Goes Opensource
Retalin writes "It looks like RunUO, the largest Ultima Online Emulator around has decided to opensource their project. It's caused quite a stir in their 40,000+ userbase." From the announcement post: "The RunUO team has collectively decided that we will be open sourcing RunUO's core to the public. At this point for the most part, the core is done and the only things remaining are game layer features. We have totally rewritten the networking piece of RunUO and Factions are pretty stable. We have completed a lot of the Ninja additions to UO and are ready to release the core code to the world."
RunUO is a Microsoft .NET based Ultima Online game server package. The software will allow you to run your own Ultima Online server, with limitless possibilites!
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I was under the impression it already was sort of "open source", being that you could customize most of the stuff and recompile it yourself with tools provided.
.NET based Ultima Online game server package. The software will allow you to run your own Ultima Online server, with limitless possibilites!
I received a few messages from the boards around july, asking people what the advantages were of moving a project to an open source model.
anyway.. here are the sourceforge details..
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RunUO is a Microsoft
Gaming Foundry, Distributed Computing Foundry
* Development Status: 6 - Mature
* Intended Audience: Advanced End Users, End Users/Desktop, System Administrators
* Operating System: All 32-bit MS Windows (95/98/NT/2000/XP)
* Programming Language: C#
* Topic: Role-Playing
* User Interface: Console/Terminal
Project UNIX name: runuo
Registered: 2003-07-07 23:11
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http://www.runuo.com/downloads/index.php
The RunUO Team has been working on RunUO for about two years, you can see the success of our work in one of our game servers over at UO Gamers.com which is free to play and you can even download the EA Games client for free legally from
RunUO itself is available to anyone via the download section and is very easy to install and has a great community to get support from. The main website is located at RunUO.com and the support community forum can be found here. We hope that the users of Slashdot enjoy RunUO if you give it a try and if you need anything please feel free to let myself or any of the developers or community members know on our forum.
Thanks again, and enjoy!I'm an avid UO server software developer (not RunUO) myself and I can explain a little as to why: Years ago, Richard Garriot who held the rights to Ultima Online at that time sent out an open letter where he declared that he was fine with people developing uo server software and running free servers (freeshards) as long as they did not turn a profit from them.
&& aemula C. ab stirpe interiit
The real client does indeed work with WINE.
But you can't use UOGateway or Razor, which are necessary third party tools to connect to free servers, such as ones running on the RunUO server software.
I imagine some manual hacking could be done using one of the many programs which breaks the client encryption, but without Razor, playing from Linux is pointless as it's necessary for PVP and many non PVP functions.
The day Razor is ported to Linux is the day UO becomes a viable option on x86 Linux.
You're right, I wouldn't steal a car. But if it were possible, I sure as hell would download one!