Getting the Girl
1up.com has a great article up entitled Getting The Girl. Zoe Flower discusses female gaming stereotypes, the role of women in gaming, and the mythical "girl formula" for gaming success. From the article: "Lara Croft continues to personify an ongoing culture clash over gender, sexuality, empowerment, and objectification. It was while standing in my first-ever ladies' room line at E3 2004 as I pondered the Playboy bunnies, the return of Leisure Suit Larry, and the slew of buxom virtual ladies headlining each booth that I questioned whether the industry had evolved at all."
If having a slew of "buxom virtual ladies" is wrong then I don't want to be right.
1: "Box" isn't used as a slang term in the USA
or
2: Slashdot is even geekier than I thought...or perhaps less geeky...I'm not sure now...
Igor Presnyakov stole my hat