Death to the Fanboy Press
Kotaku has yet more commentary on the gaming press, where Brian Crecente complains about the childish nature of gaming magazine coverage. This commentary is based on an IGDA commentary piece by Matthew Sakey about the sad state of adult-oriented gaming press. From the article: "What about the magazine did I like the least? Maybe it was the jet lag, but I answered truthfully: 'Sometimes I think your magazine acts too childish. I could do without the stuffed animals and Godzilla jokes and Nerf gun battle pictorials. I'd rather see more in-depth coverage of gaming trends and the ideas that games produce, and less obsession with technology. If we want games treated as a hobby that's as much for adults as children, then we should act more adult. Fun, but grown-up.' This answer pleased them not, and in retrospect it occurs to me that had I shown a bit more tact - for which I am admittedly not famous - I might have gotten the job."
I agree with you because of one thing: story lines and characters are a part of the technical elements of a game!
...boobs are interesting to 14 year olds, but not me
/. in one day?)
I personally like games which give you a highly controllable environment, I think this defines a game.
Even manic miner, walking a dude around the place, the controll of the guy, that is what made me play that game.
So agree except for:
Heck, I liked boobs at 14, and over a decade later, I like them even more!! I wouldn't say they are an aquired taste, but the more you auire, the more you taste!
Alas, as you get older, they do grow on you (*man boobs*, lol, how much fun can I have on
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