No More Players for World of Warcraft - For Now
Chris writes "FileFront has broke the news from Blizzard that they are no longer placing their highly popular MMORPG on store shelves, due to the recent server problems reported by Slashdot on Tuesday. Denying rumors that they had asked several stores to pull the game from shelves, Blizzard rep Gil Shrif is quoted as saying: 'We're just being careful not to release additional copies to be sold until we feel the game servers can support additional players.' The online store on Blizzard's website shows the game to be out of stock. No word on whether or not this will affect the Korean release."
I guess no one remembers when Diablo 2 came out. The first few months it was released in the US the Realms were crowded. They crashed all the time, most people couldn't get on. They had to implement a queue much like WoW has. It's not the first time blizzard has had these problems and they always took care of the server problems in the past. at least they are trying. It's just amazing that they don't forsee the ammount of people. Especially right at launch and the months surrounding when you have most people logging on. But you live you learn..
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Blizard is not a small company. you would think that they would have the resources to buy the appropriate bandwidth/server capacity. I wonder if this is more of a problem with how the software itself is written. A rewrite in order to scale better is the only I reason I could see for a major delay.
sorry 'bout the mess...
It's gotta feel damn good to actually pull your product because too many people want it. Seriously, this problem has gotta be the "best" problem Blizzard could have had with this game.
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This actually seems responsible to me. Rather than sell the promise of server space along with the game or selling a game that has no value without the ability to long onto the server, they are holding copies back until they can fix the issues properly. If this is what they are actually doing, kudos to Blizzard; certainly the backlash they've been getting has something to do with it, but this is more responsibility than many game companies will take (and I say that as someone who isn't really a fan of WoW or the company's RTSes). To a large degree, WoW is like a forum or chat service and I've known forums to freeze new accounts to fix mySQL problems.
Of course, this could be a ploy just to drive up sales with rumors of a new player "blackout." But Blizzard is really well known for taking drastic actions to make sure their games are as good as possible. Is there any reason Blizzard should be bashed for this?
This will create a huge blackmarket for people selling their characters and accounts, though...
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