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Game Design for a Younger Audience

Gamasutra.com is running an article entitled Shaping Ty the Tasmanian Tiger 2 for the Younger Market. Beyond the interesting dilmmas associated with designing for a younger audience, the article is a good examiniation of following up on a successful franchise without alienating your fanbase. From the article: "Aiming towards a young market with family friendly content doesn't mean you have to make a game without all the exciting features adult gamers come to expect in a premium title. This time around, we were determined to include some of the ideas that didn't make it into the first game (like more giant robots and vehicle based missions), and concentrate more on the "action" elements of platformer games. "

1 of 14 comments (clear)

  1. Old News by Anonymous Coward · · Score: 1, Informative

    Anyone notice this article is dated "January 19, 2004"? That's 2004, not 2005.

    Just saying.