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Sony Admits MP3 Error

inflex writes "In a rare show admission of taking a wrong turn, Sony's officials have admitted that their stance on MP3 players was wrong." While this was pretty obvious to anyone who has ever shopped for a portable MP3 player, it is nice to see Sony admit their shortcoming. Ken Kutaragi puts it best when he says, "We're growing up," and with any luck future devices won't be crippled with silly formats no one uses.

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  1. Article. by Anonymous Coward · · Score: 4, Informative

    Sony admits MP3 error
    Yuri Kageyama in Tokyo
    January 21, 2005

    SONY missed out on potential sales from MP3 players and other gadgets because it was overly proprietary about music and entertainment content, the head of the company's video-game unit said.

    Ken Kutaragi, president of Sony Computer Entertainment, said he and other Sony employees had been frustrated for years with management's reluctance to introduce products like Apple's iPod, mainly because the Sony had music and movie units that were worried about content rights.

    But Sony's divisions were finally beginning to work together and share a common agenda, Mr Kutaragi said at the Foreign Correspondents Club in Tokyo.

    "It's just starting," he said. "We are growing up."

    Sony officials have rarely publicly said the company's proprietary stance was mistaken.

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    Mr Kutaragi, who has long been viewed as a candidate to lead Sony, was unusually direct in acknowledging Sony had made an error.

    Sony's music players did not initially support MP3 files and only played Sony's own Atrac format.

    Sony's technology innovation had been "diluted", Mr Kutaragi said

    "We have to concentrate on our original nature - challenging and creating," he said.

    Once the powerhouse of global electronics, with success exemplified by its Walkman, Sony has lost some of its glamour lately, losing out in profitability and market share to cheaper Asian rivals.

    Mr Kutaragi - known as the "Father of the PlayStation" for making the game machine a pillar of Sony's business - said the new PSP, or PlayStation Portable, handheld will grow into a global platform for enjoying music and movies as well as games.

    The Associated Press

  2. Even their MP3 players need Windows by grahamm · · Score: 5, Informative

    And even when they did bring out players (Net Walkman NW-E95/99) which supposedly play MP3 natively (rather than the download software converting to Atrac), they require Windows(tm) software to download the MP3s to the player. None of the adverts, neither the online retailers nor the product description on the Sony site, mention the need for Windows. Linux can mount the flash as a USB storage device and can download files, but no way will the player play them.

  3. The music industry must die and be reborn by Deep+Fried+Geekboy · · Score: 5, Informative
    Here's the honest truth. The music industry deserves to die, so that it can be reborn. The fight over DRM is simply the spasms of an organisation committing darwinistic suicide. Eventually they will have all their music fully DRM'd, and nobody will buy any of it. And on that day we should all crack open a bottle of champagne. Here's why:

    Before you read on, read this article by Steve Albini (one of the best known producers in the world) about the reality of the economics of the music industry. If anything it understates the degree to which the music industry is broken.

    I'm a musician as are many of my friends. Musicians, or the vast majority of them anyway, do not make music to make money but to make music. Historically of course, it was ever thus. Before the means of recording music, there WAS no recording industry. The vast majority of great music in history was written without the RIAA's help and without the 'protection' of copyright. It didn't seem to bother Beethoven.

    The small minority of professional musicians mostly make their money from live performances (cruise ships, bars etc). A small minority of the small minority of professional musicians make money from recording, but a large part of this is non-consumer oriented such as film soundtracks, game scores, stings, jingles, ads and so on.

    The current inflection of the recorded music industry benefits only the major corporations and a few bands who have enough leverage to make deals that actually result in money. The vast majority of bands who record make little or no money.

    If we were drowning in a sea of great music produced by the members of the RIAA I would be the first to defend them, but we aren't. We're drowning in garbage, and thousands of good bands languish unsigned and unproduced. You only have to watch American Idol to see how the process works.

    Fortunately now the innards of a pro recording studio can reside on your home PC or Mac, and raison d'etre of the major studios no longer exists. Musicians can go back to doing what they have always done -- making music. Once the recording industry finally dies, those who make great music will earn lots of money from live performances and direct-pay-downloads spread by viral word-of-mouth.

    If you think I'm wrong, consider this: poetry. Pretty much nobody makes any money out of poetry. But it still gets written. The same is true of music. The sooner the industry dies, the better.

    --

    I'm not wrong. You haven't thought about it hard enough.

  4. Re:Do what? by BasilBrush · · Score: 4, Informative

    That would be the Apple iPod that had MP3 from day 1, Mr Thicky.

  5. Re:Good by k98sven · · Score: 4, Informative

    Huh? One is an incompatible format that made using Sony players an incredible chore. The other is a universally-accepted format that, while frowned upon, doesn't encrypt content (and it can very easily be avoided by using a multi-region DVD player).

    I think the GP was referring to that Sony does not make any multi-region DVD players, and is just about the only manufacturer who doesn't. And for the very same reason Sony had for not making MP3 players: the interests of Sony's music and film products were allowed to take precedence over the interests of electronics consumers.