Apple Explains How to Run X11 on Mac OS X
tuc writes "In this document posted on its Developer Connection, Apple explains how to install X11R6 on Mac OS X, details of the default quartz-wm window manager, how to compile X11 code on Mac OS X, how to install OpenOffice, and the like."
I think I'll wait to RTFA until after I've tried everything on my own first. Nothing like thrashing randomly to help you learn about a system :-)
Believe me, you do not want to see what the Makefiles for a piece of software like that look like. We're talking about the era before GNU-style "configure" scripts and Makefile modularity. It's hideous. But it works. And it makes the differences between the various UNIX platforms as clear as day.
Right now, I'm in the middle of porting our main project to run on OS X, so this article is very timely. To be honest, I anticipate that the majority of the difficulty will be in getting the make system to run correctly, and possibly fixing a number of linker issues. I expect that the code itself will work almost unmodified.
I rather like how the instructions talk about how to run X11 remotely, and the first thing they do is tell how to do it over ssh, with simple, easy to understand directions on how to do it. That is how "how to" manuals should be written.
2 points to Apple for doing that, and making my coworkers jobs a little harder (they're penetration testers).
52 Weeks, 52 Religions with John Hummel