Ten Most Anticipated Games of 2005
Gamemethod writes "We've highlighted ten of our most anticipated games for 2005 spanning each major platform from PlayStation 2 to Nintendo DS to PC. While our feature by no means intends to be comprehensive or to denote that we're not looking forward to other games, these ten titles stand out as the most impressive of what 2005 has to offer. There are exclusive galleries of Gran Turismo 4 and Call of Cthulu: Dark Corners of the Earth as well as a lengthy developer interview with the Call of Cthulu producer."
No wait, isn't this just an ad for video games? And maybe I'm just jaded, but they don't make any of them sound compelling at all. Meh.
A new Zelda game is coming out for GC. But that's bad because it's bad when Nintendo uses their franchise characters. Oooo Gran Turismo 4!!
"Derp de derp."
Zelda looks better the way it's 'always' looked...
You mean like a cartoon?
About the only games where it didn't look strictly cartoonish was Ocarina of Time and Majora's Mask. Other than that, cartoon all the way.
Of course, I still feel like they've been overly kid-ifying Link, and would like to play an older Link because, let's face it, I've grown a little since 1987, but still - he's always been a cartoon.
You are in a maze of twisty little relative jumps, all alike.
Where is S.T.A.L.K.E.R.? This game allows you to explore the Chernobyl nuclear reactor area ~20 years after the blowout at the reactor. One playtester even found the office he used to work in while playing this! The animal AI decides whether to rest and hunt, and go on without you being in the area. There are over 100+ npc players for you to intereact with, form clans with, or destroy... It's going to release spring 2005. This may sound like some hyped up fanboy, but just read the about page and you'll see why one could be more excited about this than most any other game known so far slated for release this year.
" Zelda is not. It looks 'stylish' or whatever, but I really wish they would have just left it alone and made it look like 'normal.' Zelda looks better the way it's 'always' looked..."
.... yeah I think so. Would that have detracted from the game? Probably not. So yeah, I can see eye to eye with ya on this one. To make a long story short, what you're saying right now wouldn't cause me to write a scathing reply, and I hope you don't feel included in my generalization.
Though I don't entirely agree with you, I understand your point of view. You'd prefer the other look, right? I don't have a problem with that statement. If that's what ya said, I doubt you'd be one of those that I was thinking of. To a point, I agree with you.
There were some who treated it like Nintendo pooped on the franchise. And man, I just don't agree with that. I think their stylistic choice was good. It was pleasing to the eye, and nicely animated. Would the game look better with the style used in the original GameCube trailer?
"but I really wish they would have just left it alone and made it look like 'normal.' Zelda looks better the way it's 'always' looked..."
Ehh... I don't see Wind Waker as being that drastic of difference from Ocarina. His head is shaped a little different, but I wouldn't say one is much more realistic than the other. What we saw in the GC SpaceWorld demo.. that was a new animal altogether.
Maybe though, I'm just looking at it from a different perspective. I create 3D art for a living. So maybe I'm seeing it like "It wouldn't be much of a switch for me to go between the styles of Wind Waker and Ocarina, but it'd take significantly more time to represent the new style Nintendo has created Zelda with recently." (Sorry for my less-than-grammatically-correct writing style here.)
"Derp de derp."