More On PS3 and Xbox 2
News for nerds writes "The BBC has news about the next-generation game consoles, with comments from various third parties. According to Rory Armes, studio general manager of EA in Europe, they have already received the development kits from Microsoft, but not yet from Sony and Nintendo. He assumes Sony's PlayStation 3 will have a little more under the hood and be more cost-efficient than Microsoft's Xbox 2. Gerhard Florin, head of EA in Europe, remarks 'PS3 will provide graphics indistinguishable from movies.' Spider-Man 2 or Toy Story 2, that's the problem."
Would it be too much to speculate that Apple can easily come out with a iGame console similarly sized like a Mac Mini?
The article mentioned that "Microsoft is obviously a software company first and foremost, while Sony has more experience in hardware", so what then, can a software/hardware company like Apple do?
Rock that crushes, Paper & Scissors that don't matter.
when Nvidia said their GeForce FX series could render 6 Jurassic Park quality dinosaurs in real time. Long story short, this is bullshit and it'll be a while before we get such great quality.
http://ipod.fresh27.net/
"We have no idea what the two will look like, but that doesn't keep us from making Wild-ass guesses and then providing 'analysis' on them!"
This sounds like hype to me...how can you render on the fly as well as movies which use huge render-farms to come up with a static video? If he just meant cutscenes....well guess what, thats just the work of any DVD player.
...it seems Nintendo is all but ignored by the MSM, unless it's an article predicting doom and gloom for the country. I think Nintendo's system is definitely the one I'm most interested in seeing.
:P)
And anybody else upset that Microsoft wants to rush the next next generation? I still don't think this generation has been tapped out yet in terms of graphics and gameplay potential (maybe I'm just a bit bitter cuz I bought an Xbox last week
By "more realistic physics" it means collisions, physical chain reactions, complex shapes, more correct aerodynamic reactions, water simulation.
Think Half Life 2, but with objects being more realistic in reaction (all those crates acted like they were hollow and made of balsa wood... which, if you break them open, you discover they are!).
Consider a complex problem of an urban combat situation ala Black Hawk Down, but lets even make it more complex: a helicopter taking a hit to the tail, going into a destabilized spin, slamming at an angle against a building and sliding along, tearing things up as it goes.
These days, the results would be: the helicopter takes the hit, which blows it up, and the dead husk falls to the ground, maybe with some forward velocity retained. The building would likely be unharmed.
Ragdoll these days tend to look like dolls made of rubber. GOOD calculations are very CPU expensive, and multiple iterations are as well, so as few iterations of very fast low resolution calculations are used in physics these days to leave CPU time for other things, such as AI logic.
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